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  1. Wolferion

    AAC Gesior AAC - Fatal error setting up step 4 and 5.

    I've been inactive for a while, so had to check, but sadly, no
  2. Wolferion

    Getting tile names from dat file?

    Thank you. I won't say I'll becoming a scripter now, but this gave me a view into a new world for me. I might try again later to see if I can do it myself.
  3. Wolferion

    Getting tile names from dat file?

    Hm, it does not for me. But my GetItemNames.exe is in ./Apps/GetItemNames/bin/Debug/netcoreapp3.1 instead of ./Apps/GetItemNames/bin/Release/netcoreapp3.1 Does that make much of a difference? When I typ 'send' in the prompt, it says 'Last Object ID: 37810". Is that correct?
  4. Wolferion

    Getting tile names from dat file?

    It indeed helped a lot, thanks. I'm at the last step, I think my list of item names is created, I'm just not sure where it's put, lol. What happens after the README's last step, typing send in getitemnames.exe?
  5. Wolferion

    Getting tile names from dat file?

    Sorry to revive an old thread, but I don't fully understand how to do it. I'm not really a scripter. I would like to use your tool to extract the names for items upto 12.85
  6. Wolferion

    OTClient Is it possible to combine walls with a specific ID?

    Heya I am working on adding walls into RME for a future release, and I was wondering if it is possible to combine walls with a specific ID, like in this image. I was trying to work with the "<specific>" tags from grounds.xml, but no luck so far. If anyone knows how, or could point me in the...
  7. Wolferion

    Can't read blackboards

    Perhaps a little late, but if other people are looking for it, add this to items.xml: <attribute key="allowDistRead" value="1" />
  8. Wolferion

    User you miss from Otland

    Ososangre and Cwiras. Oh, and a set of decent moderators.
  9. Wolferion

    Lua TFS 1.2 Glooth axe, sword, club not removing charges

    Add this to weapons.xml: <!-- Glooth Weapons --> <melee id="23549" action="removecharge" /> -- Glooth Club <melee id="23550" action="removecharge" /> -- Glooth Blade <melee id="23551" action="removecharge" /> -- Glooth Axe
  10. Wolferion

    cannot create items from id 30001 to 30100

    So what changed it now? Would I need to compile it, or is the current .otb edited?
  11. Wolferion

    cannot create items from id 30001 to 30100

    Alright thanks
  12. Wolferion

    cannot create items from id 30001 to 30100

    Have you found a fix for it? I'm running into the same problem
  13. Wolferion

    TFS 1.X+ New 12.70 attributes?

    Thanks, I'll have a look there.
  14. Wolferion

    TFS 1.X+ New 12.70 attributes?

    Heya, I've been trying to complete my items.xml file with 12.70. While adding the new Eldritch gear, I noticed some new attributes, such as: earth magic level +1 (or fire, death, holy, energy, ice) Magic Shield Capacity +80 and 8% 42 Damage Reflection Perfect Shot +65 at range 4 Cleave 3% Are...
  15. Wolferion

    Downgraded 13.x assets to .dat/.spr format

    Seems to start around ID 35000-ish for me. @Evil Puncker Could you see if how your 12.61 update compares to 12.70? Mainly in the late 12.61 ID's. Just to make sure, since me and @Andréew seem to have the exact same issue.
  16. Wolferion

    Downgraded 13.x assets to .dat/.spr format

    Could it be that item ID's got swapped around since the 12.61 update? Or should they stay the same and I did something wrong?
  17. Wolferion

    Downgraded 13.x assets to .dat/.spr format

    Thank you once again.
  18. Wolferion

    [Quick Showoff] Post your latest maps!

    Aren't carrots supposed to grow from the ground, instead of from a tree? Other than that, great piece!
  19. Wolferion

    Hiei - Mapping Thread

    Clean and simple, yet detailed. I like it, hope to see more of your work :)
  20. Wolferion

    Viserion

    I love how the teleport room turned out, good job mate!
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