local ACTION_RUN, ACTION_BREAK, ACTION_NONE, ACTION_ALL = 1, 2, 3, 4
local TYPE_MONSTER, TYPE_NPC, TYPE_ACTION, TYPE_UNIQUE = 1, 2, 3, 4
local config = {
[13307] = {NAME = 'Wailing Widow', ID = 1, TYPE = TYPE_MONSTER, CHANCE = 40, FAIL_MSG = { {1, "x."}, {2, "x."}, {3, "The wailing...