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  1. S

    @problem with bless

    I just died to a wyrm and lost my blessings and my armor and backpack, how is this possible? All my last deaths from players were ok, I just lost twist of fate and now I lose all the blessings and my armor? Damn, lost a royal scale robe because of this.
  2. S

    yalahar

    So if the player is using the helmet of the deep he can go underwater...but i want to add more helmets...how can add any other? function onStepIn(cid, item, position, lastPosition) if(item.actionid == 7812) then if(getPlayerSlotItem(cid, CONST_SLOT_HEAD).itemid == 5461) then...
  3. S

    a special chest

    A Special Chest! What will happen? player will open chest and he'll get items x,y and there's a chance (configurable) for him to get item z or get item a player will be teleported after that player will not get storage value, meaning he can open that chest as many times as he wants (that's...
  4. S

    on 2.15

    function onUse(cid, item, fromPosition, itemEx, toPosition) if item.aid == 40186 then if(getPlayerPosition(cid).x == POS_CARPET_TELEPORT[1].x and getPlayerPosition(cid).y == POS_CARPET_TELEPORT[1].y) then doTeleportThing(cid, POS_CARPET_TELEPORT[2])...
  5. S

    15 levers...

    local wall1pos = {x=32851, y=32333, z=12, stackpos=1} local wall2pos = {x=32852, y=32333, z=12, stackpos=1} local leverpos1 = {x=32846, y=32318, z=12, stackpos=1} local leverpos2 = {x=32874, y=32334, z=12, stackpos=1} local leverpos3 = {x=32886, y=32337, z=13, stackpos=1} local leverpos4 =...
  6. S

    easy fix, probably

    can someone fix this for me? function onUse(cid, item, fromPosition, itemEx, toPosition) if item.uid == 40143 then if(getPlayerPosition(cid).x == POS_LEVER_TELEPORT[1].x and getPlayerPosition(cid).y == POS_LEVER_TELEPORT[1].y) then doTeleportThing(cid, POS_LEVER_TELEPORT[2])...
  7. S

    one error and one problem

    local ACTION_RUN, ACTION_BREAK, ACTION_NONE, ACTION_ALL = 1, 2, 3, 4 local TYPE_MONSTER, TYPE_NPC, TYPE_ACTION, TYPE_UNIQUE = 1, 2, 3, 4 local config = { [13307] = {NAME = 'Wailing Widow', ID = 1, TYPE = TYPE_MONSTER, CHANCE = 40, FAIL_MSG = { {1, "x."}, {2, "x."}, {3, "The wailing...
  8. S

    something simple for good scripters

    -A player will use a tower (unique id) -The player will get a storage id -A message will appear for all players in room -4 monsters will be summoned -There's a time of 10 seconds players can use the tower -if a player tries to use the tower before the 10 seconds everybody will see a message...
  9. S

    script crashing tibia...

    local config = { bosses={---aid of portal, position where it sends, value it sets, text it shows [1001] = {pos={x=33069, y=31783, z=13, stackpos=1}, value=1, text="Entering the Crystal Caves."}, [1002] = {pos={x=33371, y=31613, z=14, stackpos=1}, value=2, text="Entering the Blood...
  10. S

    Unsupported client version! (8) RME

    Last time I saved my map I got this bug, now I've tried with many versions of RME and I get the same problem, is there any way to fix it? rep++ Thanks in advance.
  11. S

    little help :P

    Lately I've been seeing a lot of items.otb versions, I just don't know which one to use..since I'm fixing the monsters in my server it sux if I use the wrong version. Can somebody give me a download link or tell where can I get the one that will be used on latests tfs and everything... Rep+++ :)
  12. S

    2 things :P

    local t = { [8568] = { corpse = 8967, charged = 1495 boss = 'Energy Overlord', effect = CONST_ME_BIGCLOUDS, summonPos = {x=33095, y=32194, z=13}, pos = { {x=33094, y=32189, z=13}, {x=33097, y=32189, z=13}, {x=33099, y=32191, z=13}, {x=33099, y=32194, z=13}...
  13. S

    fix 2 simple levers......

    Just a fix on these 2 levers, I can't do it :( I'll rep++ local tilepos = {x=32860, y=32313, z=11, stackpos=0} function onUse(cid, item, frompos, item2, topos) local tile = getThingfromPos(tilepos) local pos = {x=32860, y=32305, z=11} if (item.uid == 10209 and item.itemid ==...
  14. S

    Little fix (probably easy)

    [29/06/2010 18:56:48] [Error - LuaScriptInterface::loadFile] data/actions/scripts/quests/behemothQuestLever.lua:20: '<eof>' expected near 'end' [29/06/2010 18:56:48] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/quests/behemothQuestLever.lua) [29/06/2010 18:56:48]...
  15. S

    solved close plx

    solved close plx
  16. S

    Quest giving a Key!!

    I want something like the parchment room You'll use an item and get a bag with some items and a key with x action id. Then I also wanted to know how to make a door be openable with that key. Thanks in Advance and ofc, rep++
  17. S

    >>>Problem on Map Editor..../Item.otb<<<

    I'm having a problem with Remere's Map Editor....since I updated it most of the new items (8.54) got bugged on the map...is there anyway to fix that? Also which is the corect item.otb, the one that comes with TFS 0.3.6pl1 or the Remere's 1.1.11? Cuz my map got kind of bugged after I...
  18. S

    Is this possible?

    If you have x item on your backpack or arrow slot or hand(whatever it is but with you) you get 5% protection against an element, if you have y item you get 5% against another element(expandable action) If that isn't possible maybe if you made something like.... An item that you place on the...
  19. S

    simple npc bug

    He isn't trading the piece of draconian steel + obsidian lance for obsidian knife, he's only removing one item and not giving the knife. local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState= {}...
  20. S

    Paralyze?

    This is a paralyze attack from a monster.... My problem is that the players that get paralyzed will only cure themselves by it if they use a haste spell or wait for it to end. In rela tibia you can just use a healing spell/rune or potion. Anyway to fix this? Thanks in Advance.
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