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  1. Nokturno

    [TFS 1.x] Creature Event - Friendly Protection

    it took me some time to nail this it may be helpfull for some servers. what it does? it filters friendly targets from function Creature:eek:nTargetCombat(target) if someone can further improve this - is welcome. inside your EVENTS/CREATURE.lua LOOK FOR function...
  2. Nokturno

    Looking for a OTC bot module

    im looking for someone that sells, develop or adapts a bot module (not cave bot, mostly attack, targeting and rotattions) that works on a mehah client. dm me or discord me. discord: Nokturno#1627
  3. Nokturno

    [Canada] [1098/Custom] Ascension Online ~~ Last beta phase ~~ STARTS April/19

    Visit us at: http://ascension-project.net/ Discord: https://discord.gg/pDNekBV
  4. Nokturno

    Ascecion Project [Beta Development]

    Ascension Project Custom RPG server on development Ascension Project (previously named Dreamsoul Project ) is a server that is oriented in the RPG elements of diferent games, unique ideas from some other sources and wonderful playstyle that i hope must of you will enjoy Server is currently On...
  5. Nokturno

    Looking for merge

    Looking for someone to apply the necesary changes into a tfs 1.3 custom build for otclient v8 full compatibility. Msge me Nokturno#1627
  6. Nokturno

    LF a Server/otc developer

    Im looking for someone to rework some current modules i have. pls contact me at: Nokturno#1627
  7. Nokturno

    [USA][CUSTOM]Dreamsoul Server | Custom Map | Custom Vocations | RPG

    Welcome To Dreamsoul Server. I invite you all to come a test this server that has been in dev for several years now. what can you expect from Dreamsoul? well to be honest tons of content and unique ideas. Welcome to Crafting: *Blacksmith *Mining *Alchemy *Herbalism *Enchanting *Rune...
  8. Nokturno

    Lua [1.3] stack all items

    hello Im using this module wich stacks items based on itemID, is there a way to change this into all stackable items and not just by filter function onExtendedOpcode(player, opcode, buffer) local buf = tonumber(buffer) if opcode == 141 and buf == 1 then local coppercount =...
  9. Nokturno

    TFS 1.X+ loop crashing the server

    Sup , im having troubles with this spell, its looping a a function and it does work but the problem comes when the player dies and the spell is still there. can someone help me fix this, or maybe a tip on how to solve it? function onTargetTiledmg(cid, pos, creature) local player =...
  10. Nokturno

    Lua onkill multiple lootbag bug

    hello. im currently using this piece of code wich i edited a bit to add lootbags to all party members that hit the boss but the players are getting multiple lootboxes based on the amount of party members instead of just 1 per player local function getKillers(creature, party) local killers...
  11. Nokturno

    Lua click to create teleport

    hope someone can help me with this guys. I'm looking for an actionID that creates a teleport on top of the clicked item. this teleport will index on several available positions. available positions are rooms that has no players on it or are in cooldown. activating this room will generate a...
  12. Nokturno

    Module designer

    Im lookiing for someone that can work on a few modules/server side. Nokturno#1627
  13. Nokturno

    C++ walk trough summons TFS 1.3

    hello fellows i have 2 requests, dont know if someone is interested in helping out. 1.- is there a way to walk trough summons via Sources? i want to let any player walk trough any other player summons 2.-a way to prevent party members damage party summons and vice versa.
  14. Nokturno

    local item issue

    hello ppl. im working on a script but im currently stuck in the code local function classifyLoot(position) local corpse = Tile(position):getTopDownItem() if not corpse then return false end -- Creating loot list local itemList = {} if...
  15. Nokturno

    verify if item is equipment

    hello hope someone can help me with this. im working on a crafting system atm and i need to verify if the item is gear (helmet, chest, legs, weapon, shield, etc) what im doing right now is looping the item id of every item on the list but i do not like doing it that why. so i want to know how...
  16. Nokturno

    Darklight [ Custom ]

    Im looking for ppl interested in working in a custom server. I usually like to work alone cuz i dont really share same perspective of a game with most of my previous teamates but i will give it a try again. Im looking especially for a programer and a mapper. I will give all the server info in...
  17. Nokturno

    Damage_type parameters

    Is there a way to add custom damage type parameters into an onuse item ? (potions for example) similar to a buff. Like +holy damage, fire damage, healling bonus etc? Even elemental resistance buffs. Im doing some custom potions and i dont know how to aproach it
  18. Nokturno

    summon get masters dmg

    hello ppl, can someone help me with this. im stuck trying to figure out how to call master's level and magiclevel values within a monster spell (summon) dont now if is possible or it is better to do this in a creaturescript event? I did that formula specting to get the values from the player...
  19. Nokturno

    problem with 255+ effects

    can someone help me with this issue I have already changed sendMagicEffect and addMagicEffect to uint16_t server side and enableFeature(Otc::GameMagicEffectU16); OTC side but effects wont show and also lags the client. tfs 1.3 /otc no compiling errors tho. am i missing something?
  20. Nokturno

    Spell request

    Hello boys. Can someone help me with this request? I need a spell that slows for 50% speed or set default speed, reduce dmg done ,drunk effect and change outfit of the target for an amount of seconds. Tfs 1.3 Ty
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