Alright so I am learning to code, but I just cant get a hang of how to make onAdvance to check for a specific level @ tfs 0.3.6
function onAdvance(cid, skill, newLevel)
if(newLevel == 100) then
doSendAnimatedText(getCreaturePosition(cid), "Level 100 text.", math.random(1,255))
end
end
Will...