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  1. H

    TP player before dead and give him full health?

    I think Player X Monsters work too...
  2. H

    TP player before dead and give him full health?

    just put it in the mapeditor. The PVP Tool... A little red sign...
  3. H

    Why cant it change back?

    Try this Try this man, it is a mod. Open a XML file in your mod folder and add this: <?xml version="1.0" encoding="UTF-8"?> <mod name="Change Sex System" version="1.0" author="Yohan" contact="otland.net" enabled="yes"> <config name="sex_config"><![CDATA[ config = { female1 = 0 female2...
  4. H

    vocation x = effect x/seccond

    if you don't want sendcancel, just cut that line, and it will work properly... xD
  5. H

    vocation x = effect x/seccond

    Here, to add -10 mana per second... function onThink(cid, interval) for _, pid in ipairs(getPlayersOnline()) do if getPlayerVocation(pid) == 2 then playerMana = getPlayerMana(pid) if playerMana > 0 then doPlayerAddMana(cid, -10)...
  6. H

    Anyone can fix this script?

    Hey, kioushirou is true... The getTownName doesn't function with the pos, just with the Id of the town...
  7. H

    Manarune with effects! help!

    search for the line doSendMagicEffect(cid, 12) and change the '12' or another number which is there to, for example, '28', '29' or '30'. Of course, without the '' =D
  8. H

    Error ..! Some 1 Can Help :D

    No problem, I'm here to help =D
  9. H

    Error ..! Some 1 Can Help :D

    Here it is, but I don't think your script will execute normally. I corrected what you requested here to correct, it has the same effect than the original one, but your script is a little bit messy. But anyway, you should have your ideas... Here it go: local config = {price=10000...
  10. H

    Max Skills!

    Yeah, thanks Calum69... Rep++ 4U xD
  11. H

    Update this spell please? :D

    Hey man, I don't understand too much about old spells, but I did a Model Spell, that it's only U change the values, if you wanna try, here you go: -----Model Spell By Yohan----- local combat = createCombatObject() -- The Combat setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT) -- The type...
  12. H

    Update this spell please? :D

    <instant name="Area of Drain" words="exura mas drain" lvl="40" mana="XXXX" prem="1" blockwalls="1" exhaustion="5000" needlearn="0" event="script" value="custom/areaofdrain.lua"> <vocation id="6"/> </instant> Use the same script, just change the tag... And in this tag, instead of XXXX...
  13. H

    invisibility spell o.o

    I think it's only posible if you change anything on your sources to, but for this, you have to talk to a programmer, not to a scripter...
  14. H

    Max Skills!

    Here it is man... *data/actions/scripts skillchest.lua function onUse(cid, item, frompos, item2, topos) local config = { [9991] = {name="level", value=100, cost=0, id=8}, [9992] = {name="magic level", value=100, cost=0, id=7}, [9993] =...
  15. H

    Need help with vocations.

    Both have bugs... I tried this, by myself, but it don't save the mana points nor the health points nor the capacity nor the soul. I tried to create a table to save some values before doing it, but I noticed that it will only succeed if someone that knows how to manipulate a database...
  16. H

    NPC or TALKACTION

    Of course have to edit it. You have to change the config tlabe. levelNeeded = 8 -- This is the level you need to use the buy & sell system. muteTime = 120 -- This is the time, in seconds, the player will be without talking in the system. storage = 7896 -- It controls the muteTime.
  17. H

    NPC or TALKACTION

    Hey man, I did only the talkaction for broadcasting the items... Maybe I do the others and post here, but now I'm very busy. Here you go: Put it in your data/talkactions/scripts: sell.lua function onSay(cid, words, param) local config = { levelNeeded = 8, muteTime...
  18. H

    spell bugged

    Simple. According to the persons magiclevel, it will multiply by 1 plus level times 1, and it all for 0.8. And so, calculating for the minimun level - 8 - and minimun magiclevel - 1 - it will multiply one by another in the reason, so we have a proportion. Believe me, it works acording to your...
  19. H

    Creating a ground 460 on anything.

    Just open your mapeditor, go to the top floor and add the item with id 460(invisible floor)... generally people use that to fly systems...
  20. H

    spell bugged

    Here it is Here man, use this... I used mathematics to calculate the minimun and the max of the spell. really don't need that big script that u did and posted here... I tested it here and it went well... local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE...
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