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  1. MutantAssassin

    C++ vs Lua (a discussion about optimization)

    I need to take some decisions about my project, so I've got questions about optimization. I am wondering about when it is reasonable to choose Lua over source code editing. Lua scripts are usually easier to create and to maintain than c++ code, but it is well known that Lua is a slower than C++...
  2. MutantAssassin

    RevScripts Is there any way to call for the default weapon behavior from inside an onUseWeapon script?

    Here I am, using those hollidays to get some skills with the new (for me) revscriptsys. For training purposes, I tried to create a simple script which would make the player say "Feel the power of my mighty blade!" everytime that he attacks using a scimitar: local coolSword = Weapon(WEAPON_SWORD)...
  3. MutantAssassin

    Solved What is the correct branch of TFS to keep up with protocol 10.98?

    I just want to be sure. What branch of TFS should I use if I want to keep my own code up with latest corrections of bugs for protocol 10.98? Is it branch 1.4.1, right? Thanks in advance. Cheers, Assassina Mutante.
  4. MutantAssassin

    What is this classicAttackSpeed parameter at config.lua?

    Well, the title says it all. I am trying to get used to TFS (currently it is quite different from otserv) and I saw this classicAttackSpeed parameter at config.lua, along with a warning about high CPU usage. The description in there is not very informative. Could someone please tell me what...
  5. MutantAssassin

    Solved Issue trying to install ZnoteAAC at linux mint 20.2

    As the title states, I am a user of linux mint 20.2 (which is based at ubuntu 20.04) and I was finally trying TFS after a long time away from this community. So far, I have being able to adapt to my case all the steps described at OTS Guide (at least, I can log at http://127.0.0.1:2344), but...
  6. MutantAssassin

    What is the "right" version of RME to be used right now?

    Trunk version of RME is currently broken, compiler isn't able to compile it. So I've switched to the branch marked with the tag v3.6.1, hoping that it was the latest stable version. But this version has a quite outdated version of items, missing several basic and old stuff (like the scorcher...
  7. MutantAssassin

    What is new about otservers?

    Hello. I am not sure if a lot of people will still remember me, but I used to be quite active at otfans many years ago. I even became an official developer of otserv engine and, due to the lack of active developers, for some time I was the main developer of the project (even if I was obviously...
  8. MutantAssassin

    What about food?

    I was wondering... Tibia has always offered a great variety of food. But they all work the same way, each one simply prevents you from getting hungry for a certain amount of time. It doesn't matter if your character is only eating the same food over and over. Doesn't it get sick because of the...
  9. MutantAssassin

    Hello, again!

    I don't know if anyone here still remembers me. Some years ago, I used to be quite active at OTFANS (but not very often here) and helped a little bit at the development of otserv (at the best of my programming abilities - which aren't that good). Like many people, I've lost some interest at...
  10. MutantAssassin

    I am back!

    I wonder if someone still remembers me, I used to very active at otfans. I have been away from otserv but I am coming back (even if probably not wasting so much time here as before). I am also working on my project again (even if I know it is only for the fun of actually doing it, nowadays I...
  11. MutantAssassin

    What did I miss?

    Hello, guys. I've been busy, so I had to take a break about anything OT related and only recently I had the opportunity to return. I've made some few commits at otserv a few weeks ago, but only now I've returned to forums. So, what did I miss? Besides the end of otfans, is there anything else...
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