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  1. vvafel

    The problem with the declaration

    Hello, I have a small problem In combat.ccp: void Combat::getMinMaxValues(Creature* creature, Creature* target, int32_t& min, int32_t& max) const { if(!creature){ return; } if(Player* player = creature->getPlayer()){ if(params.valueCallback){...
  2. vvafel

    Damage increase

    hello, I need a code that allowed me to increase to injuries inflicted by the player's fist and a magical force in vocations.xml My engine is: DeVland 8.0 v0.97b sql Thenks Vvafel
  3. vvafel

    Problem with attack speed

    Hello, I need help with this code. The thing is that I want to make it like that: After reaching skill 99 in fist fighting, the attack speed will be 15 ms and it wont change anymore even if player get higher skill. uint32_t Player::getAttackSpeed() { return vocation->getAttackSpeed() -...
  4. vvafel

    Problem hp and mana

    Hello, I have a problem I do not know why this skrpyt: function onCastSpell(cid, var) if getPlayerVocation(cid) == 2 then doPlayerSetVocation(cid,0) doPlayerAddHealthMax(cid,-(getPlayerLevel(cid)*15))...
  5. vvafel

    Club instead of Fist[question]

    Can anybody knows. What should I change to the attacking player without a weapon rose club?Instead of fist fighting.
  6. vvafel

    Set Outfit

    Hello. I have a small problem I need block the change of outfit. Does anyone have any ideas? Please help. My server is Devland 8.0 Thank from above. Vvafel
  7. vvafel

    A small problem with the attack speed dependent on the skill

    Hi I have a problem with taking the attack speed dependent on the skill fist. Server is Devland 8.0 You need to rewrite a piece player.ccp: uint32_t Player::getAttackSpeed() { return vocation->getAttackSpeed(); } void Player:nAttacking(uint32_t interval) { if(attackTicks <...
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