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Hi, i'm trying to make a paralyze rune like Tibia Rl, this should work as follows:
If the player have equipment that increases the speed, for example prismatic armor, grasshopper legs, boots of haste, time of ring, etc.
Then the paralyze rune must decrease speed to 40, and if the player does...
Hello,
The drowning condition not dissapear later of step in or step out, on few floors ,under water.
This only dissapear when player logout, but if the player have pk, so this become infinite:
https://imgur.com/a/6esQo
I use the same file that repository on Github of TFS 1.2
local...
Hello,
I'm trying to make it so players that are within the protection level can be walked through.
Original code:
bool Player::canWalkthrough(const Creature* creature) const
{
if (group->access || creature->isInGhostMode()) {
return true;
}
const Player* player =...
EDIT:
The server have 2 months running, and the last was uptime was 140+ hours and today crasher with following message:
TFS 1.0, Ubuntu 12.04
VPS, 16 GB RAM
12 Cores, 180+ players online
Thanks for help.
Hello, i have a problem, when approximately 80 players are online in the dedicated server, this start with lag, i not have errors in console, and the specifications are the following:
Intel(R) Xeon(R) CPU E5-1620 v2 @ 3.70GHz
Cores:8
Cache:10240KB
RAM: 64GB
Internet: 500 Mbps
Provider: OVH...
hello, when i update my database of 0.2.4 to 0.3.5 i get this error:
when i login :
[24/07/2009 19:19:14] buffer
and when any kill me and not add frag:
help me plx, thx
how can I do for when you create a character that already has learned the spells, and for change the temple position of the players when they die?
I use AFS-CMS_v0.2.3 and TFS(Mystic Spirit)0.2.11