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    upgrade Skill bar

    I should make a loop to be sending the OPCODE and checking the Storage ? how would I do if that
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    upgrade Skill bar

    Hallo I am making a skill bar but I'm having a SMALL setback, the skill will be normal when I put it upo not updated , so update when I relogo Any suggestion??? Cliente Lua function skillsn(protocol, opcode, buffer) local balanceLabel =...
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    Player - Spell Experience - 1.2

    I changed to function onExtendedOpcode(player, opcode, buffer) local skillStorage = math.max(10, getPlayerStorageValue(player, 15000) local skillTries = math.max(0, getPlayerStorageValue(player, 15000 + 1)) local triesNeeded = math.floor(20 * math.pow(1.1, (skillStorage - 11)) /...
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    Player - Spell Experience - 1.2

    I'm trying to use the function function onExtendedOpcode(player, opcode, buffer) local skillsp = getCustomSkillPercent(player, 15000) player:sendExtendedOpcode(55, skillsp) return true end but displays the error on the console this only happens when I enter with a character who...
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    ( question) square MiniMap

    What's up guys And the next I 'm trying to put a custom minimap but here enters the problem the map by default and square, wanted to know if you have to leave it round (size 150 150 ) and use the background image to be like the first img I posted if anyone knows if and how the please make
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    Action Herblore / Mining Skill [TFS 1.1]

    very good script !! if you change the variables of to make a Miner or lumberjack in the same script ?
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