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  1. U

    Teleport spell

    I wanted a spell for my Sorcerers, that will cause a teleport effect. such as you say the spell words, and it creates a blue teleport infront of you ( that will only stay there for like.. 5-10 seconds) and when a player steps in it they get ported to wherever i decide ( via coords ) I...
  2. U

    2 completely different spells effect the looks of each other?!

    okay I have 2 different spells .. but when the effect comes up.. they both look identical.. i don't really understand why.. since spell A is programmed to have an Ice random tile thing. and spell b is programmed for energy... although either spell is casted it uses Ice random tile.. when spell B...
  3. U

    Multi spell commands in single lua ( pause / break )

    Okay, i done it long time ago but i dont' remember how.. I want to have a spell that does multiple movements such as having a spell "wave" out infront of you so that first it sends out explosion area effect then energy area effect.. ( not at the same time )1 then the other.. 0.o i...
  4. U

    Knight online Action script? confused...

    Okay, so i'm making an action script, and i'm trying to make it knight only.. but i have tried many different ways, and never got anywhere.. The part i added to check vocation is as follows ( i tried a lot of different ways ) local voc = 1, 2, 3, 5, 6, 7, 9, 10, 11 the code to go with the...
  5. U

    Action Manarune %base..

    I know, manarunes have been posted billions of time... Also i take NO CREDIT for the script since it's not mine.. all i did was edit for %'s... ... actions/scripts/Manarune.lua ----------------------------------- ------- Universal Mana Rune ------- ----------- Version 1.1 ----------- ------...
  6. U

    Custom vocations?!

    i'm on TFS 3.6, I made 3 custom promotions for the existing vocs. When the npc gives the first promotion it's a success, and when the second promotion it's a fail. big fail.. [Warning - Vocations::getVocation] Vocation 4294967295 not found. NPC 2nd promotions local keywordHandler =...
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