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  1. chucky91

    TibiaCore 7.4 TFS 1.2 same Nostalrius project.

    Did you try to reduce the time and compile? I've already tested this, but it takes a lot of time to increase little mana. Don't forget that you have to eat before bed. improve: Bed regen config and change dlls. · RCP91/TibiaCore@59d4aee...
  2. chucky91

    TibiaCore 7.4 TFS 1.2 same Nostalrius project.

    yes but very little, you have to change the time in beds.cpp void BedItem::regeneratePlayer(Player* player) const { const uint32_t sleptTime = time(nullptr) - sleepStart; Condition* condition = player->getCondition(CONDITION_REGENERATION, CONDITIONID_DEFAULT); if (condition) {...
  3. chucky91

    TibiaCore 7.4 TFS 1.2 same Nostalrius project.

    <flag hostile="1" /> <flag hitback="0" />
  4. chucky91

    Miracle 7.4 - A New Nostalgic Experience

    The truth is that it doesn't matter if the server is p2w or not, I already created a 2x server, it only depended on donations of premium scrolls, djinn scrolls, rashid scrolls, postman scrolls and change gold scrolls. I think version 7.4 is already dead!
  5. chucky91

    TibiaCore 7.4 TFS 1.2 same Nostalrius project.

    same data? \data\lib\core\creature.lua function Creature.getPlayer(self) return self:isPlayer() and self or nil end use scroll like a rune!
  6. chucky91

    TibiaCore 7.4 TFS 1.2 same Nostalrius project.

    This custom table for events. Each week the top 3 finishers receive items, the first one is silenced for 1 week. CREATE TABLE `top_player_week` ( `event_time` int(11) DEFAULT 0, `name` varchar(21) NOT NULL, `start_experience` int(11) NOT NULL, `current_experience` int(11) NOT NULL...
  7. chucky91

    TFS 0.X [HELP PLEASE] Monster does not turn into a dead body crashes the server and gives ocnsole errors

    Monster not found I think your events onKill dont find monster because name is empty string!
  8. chucky91

    TFS 0.X [HELP PLEASE] Monster does not turn into a dead body crashes the server and gives ocnsole errors

    How many zeros! 🤣 You enter a higher value than normal. the chance is 1000, which is equivalent to 100% depending on the script that was created, but the default is 1000. i believe it is still int32.
  9. chucky91

    liblzma is vulnerable!

    Recent news that discovering that libs like liblzma are with binary that compromises ssh access, microsoft's vcpkg reversed! https://hackaday.com/2024/03/29/security-alert-potential-ssh-backdoor-via-liblzma/
  10. chucky91

    TibiaCore 7.4 TFS 1.2 same Nostalrius project.

    I just forgot it in the project to compile on Windows. compiler folder has been updated. https://github.com/RCP91/TibiaCore
  11. chucky91

    TibiaCore 7.4 TFS 1.2 same Nostalrius project.

    Hello. I'm closing my server and my project for a few years of improvement, this is a copy of the Ezzz Nostalrius project. Some improvements and bug removals were made. Added: Cast System. Save players logs. Config.lua spear/small stone drop free/premium. Config.lua make rune in backpack...
  12. chucky91

    Lua -Otserv 7.4 - 7.72 - error in console

    function onUse(player, item, fromPosition, target, toPosition) -- config list {0 to without container item or BackpackID, itemid, charge, count} -- Ex: 10 gfb 2x | backpack with 10 uh 1x | 2 royal helmet | 1 ice rapier 3x. -- {0, 3191, 2, 10}, {2854, 3160, 1, 10}, {0, 3392, 1...
  13. chucky91

    Lua Script Freeze Rune (Bug Character)

    doCreatureSetNoMove(cid, 0) I think this function is prevented from many things, so you should look for whether you are on the lua script or src and deal with what kind of action you should take, is not it better to copy the paralyze rune and set the speed to 0?
  14. chucky91

    Lua Script Freeze Rune (Bug Character)

    So remove it from the script, leave a comment and your problem is over, right? Players no longer freeze! <!--action itemid="7289" allowfaruse="1" event="script" value="freeze.lua"/-->
  15. chucky91

    Lua -Otserv 7.4 - 7.72 - error in console

    Test it. No Container Error! local list = { {3191, 2, 10}, {3160, 1, 10} } local container = player:addItem(2854, 1) for i = 1, #list do local itemid = list[i][1] local charge = list[i][2] local count = list[i][3] if not...
  16. chucky91

    programmer help me connect to world after add cast system tfs 1.4/1.5

    Give me the link of the github project you want to cast. My discord:
  17. chucky91

    TFS 8.60 with Cast System

    You have to see what type of value your database is sending, yes it is int16, int32 or int64. see in iodatabase.cpp what type of query in the players table about health! see you don't need a conversion like static_cast<uint32_t>(value);
  18. chucky91

    TFS 8.60 with Cast System

    It's not specified, so it's just TFS and then the client version. What does the console show when trying to login player or crash?
  19. chucky91

    TFS 8.60 with Cast System

    I have version below 772 available, a job.
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