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  1. Logarithmic

    [Creature Script | Request] Adding skills to new players

    Hello, Ive tried to make this script but I can't do it because Im confused and I don't know what to do. Request: I'd like to make it so all new players recieve the following skills according to their voc; Knights: Sword skill: 80 Shielding: 80 Magic: 5 Druid/Sorcs Shield: 20...
  2. Logarithmic

    Minimun Level Script

    Ive tried to make a script so players who are below level 10 will be given level 10 again, i.e a level 10 dies, and logs in and hes set to level 10 again. Can anyone help me, and it'd be best if you could make it a mod. Thanks
  3. Logarithmic

    [Checking Storages @ sources {player.cpp}]

    Hello, here is an example of code that I am having trouble modifying. I am wondering, if there is a way to check player storage key, so something like if getPlayerStorageValue(player, 500) == 1 thenWould it be possible to check storage key 500, if it returns 1 then allow critical hits.. if not...
  4. Logarithmic

    {Creaturescript [using tables]}Shortening Scripts Help

    Alright, well I'm new too LUA and I'm trying to learn how to use tables correctly, but I cant figure out how to shorten this script using tables but I'm almost positive it can be done. Here is an example script i'd like shortened. local pn = getCreatureName(cid) if getPlayerStorageValue(player...
  5. Logarithmic

    [Request | Action Script] Item Upgrader

    Hello, I'm not sure if the script organization of how I want this to work is possible. But I'm not sure, so here it goes; I want a script, that when you put an item on an alter, & pull a lever it will 'upgrade' the item if you have the required money. But I want this action script to work for...
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