local MagicLevel = 10 -- Needed magic level to use the rune
local Level = 0 -- Needed level to use the rune, set to 0 if you want no level
local ID = 2281
local Mana = math.random(500, 700)
function onUse(cid, item, frompos, item2, topos)
if getPlayerLevel(cid) >= Level and...