• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Michy

    AAC website separate

    Hey, you have several options, here are a few: First option: Separate database, web and the game server itself, having 3 possible instances. For this case you must take into account that the "services" must know each other, that is, web and server must be able to call the database, usually...
  2. Michy

    AI Sprite generation

    I buyed from the Retro-Diffusion guy
  3. Michy

    AI Sprite generation

    Hello community, I want to show you a tool that I added to my Aseprite recently that serves to generate sprites with artificial intelligence using Stable Diffusion as a base. Recently searching between forums related to Stable Diffusion I found a model called Retro-Diffusion and the truth is...
  4. Michy

    [Tool] OTUI Editor

    The tool really looks good, I think that what @Fresh says is not correct because nowadays most languages have "helpers" or "autocompleters", in this case OTUI is not even well documented, you must read the code to see which are all the functions that exist, it is not pleasant because learning...
  5. Michy

    [OTClient][Mehah] aPNG - num_plays handler & animatedTexture synchronous when plays once!

    Thanks for this contribution Fresh in my case these changes produce an unknown bug as the normal png does not render correctly. No logs, no bugs, just doesn't show it.
  6. Michy

    OTClient affect item or creature

    Thanks oskar i will try to check as soon of possible really thanks friend
  7. Michy

    OTClient affect item or creature

    Hello guys, i was trying to change this functions mentioned up to use Particle but it wasn't possible is possible to set up particle to target directly Item/Creature?
  8. Michy

    OTClient affect item or creature

    Wow, i really appreciate your example, im beginer at c++ so im trying to see examples to continue testing things, again, thanks for the examples
  9. Michy

    OTClient affect item or creature

    Great guys, really thanks. I wish there was extensive documentation from OTClient. You have to discover things and sometimes it is annoying @Oskar1121 this works too with particles right?
  10. Michy

    OTClient affect item or creature

    Any example of this or this need to source editing?
  11. Michy

    OTClient affect item or creature

    Hello guys i want know if is possible to affect directly from OTClient to an ITEM or CREATURE ID, for example an TREE with client id 699 having a shader effect directly only in his ID. If anyone know anything about this please reply me, thanks in advance.
  12. Michy

    It is possible?

    Thanks guys, us save my day ^^!
  13. Michy

    It is possible?

    OMG It works, thanks men u save my life ^^! Edit: can u say me where are the documentation of this? please?
  14. Michy

    It is possible?

    I want to make a npc can sell spells in OTX 11.49 but i don't know what are the new lua functions. Anyone can help me to know the new lua function for a doPlayerLearnInstantSpell Thanks in any case
  15. Michy

    Change the effect/sprite of the attack/target and follow commands?

    The PXG Team change the pathfinder of Effects to make effects appear under the "character outfit or monster outfit" i see that because when i fly in PXG the effect appear under me.
  16. Michy

    ObjectBuilder [10.32]

    When i try to open SPR and DAT 10.98 this appear in the crash log: Error: Unknown Flag . Flag=0x24, Last=0x19, Category=Object, id=2025. at otlib.things::ThingSerializer$/readProperties6() at otlib.things::ThingTypeStorage/loadThingTypeList() at...
  17. Michy

    Change the effect/sprite of the attack/target and follow commands?

    If you see the spr and dat of PXG, (new spr-dat) these square is in effects EFFECT =
  18. Michy

    Npc exhaust

    I don't know much about TFS, but i think the storage is "exhausts" maybe in sources are the storage id "number"
  19. Michy

    [ANSWER] Frame duration sources

    B U M P
  20. Michy

    [ANSWER] Frame duration sources

    I'll go try EDIT: Is not possible only changing the signature... u.u
Back
Top