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  1. Michy

    Release OTA RME 4.2.0 - LUA Scripting

    Thank you for your feedback and interest in scripting in RME. File reading is a big topic of debate, but I think we can find a solution that suits everyone. The idea behind this first iteration was to gauge the response and identify any weaknesses. We could say that this is one such weakness...
  2. Michy

    Release OTA RME 4.2.0 - LUA Scripting

    It's true that I didn't think about this scenario when I added the limitations, but it's also true that each use case is unique. I will propose this change, but always with security in mind. For now, the only workaround you have is dofile, but you would have to change the content of the .txt or...
  3. Michy

    Release OTA RME 4.2.0 - LUA Scripting

    File reading is sandboxed to prevent access to files outside the script folder context, with the intention of preventing malicious scripts. It seems I forgot to update the documentation. You can only use paths relative to the script folder using SCRIPT_DIR as a reference to the current folder...
  4. Michy

    [Remere's Map Editor: Redux] - Introducing RME overhaul project, because someone had to do it.

    You have no idea how much effort it takes to improve software of this quality, even using AI. He spent money so that people like you could use the program for free. Be thankful and shut up. If he were charging something, your hate would make "a little bit of sense."
  5. Michy

    Release OTA RME 4.2.0 - LUA Scripting

    Thank you! Hopefully people will use it and propose new APIs needed to work more freely from LUA
  6. Michy

    Tibia SDXL sprite diffuser + ComfyUI workflows

    That's right, absolutely right.
  7. Michy

    Tibia SDXL sprite diffuser + ComfyUI workflows

    Very good contribution, although it's difficult to track whether sales are made or not. I don't see any identifier in the image that allows you to track the generation
  8. Michy

    Release OTA RME 4.2.0 - LUA Scripting

    Hello, it's been many years since I've been here. I've been quite active in the community recently and have become a contributor to the OTA Remeres Map Editor repository. On this occasion, I'm here to present update 4.2.0, which I believe is quite disruptive because it allows you to extend the...
  9. Michy

    OTClient for Web Browsers

    It would be amazing if WebGPU is considered to fully unlock the potential, as WebGL isn't quite cutting it!
  10. Michy

    AAC website separate

    Hey, you have several options, here are a few: First option: Separate database, web and the game server itself, having 3 possible instances. For this case you must take into account that the "services" must know each other, that is, web and server must be able to call the database, usually...
  11. Michy

    AI Sprite generation

    I buyed from the Retro-Diffusion guy
  12. Michy

    AI Sprite generation

    Hello community, I want to show you a tool that I added to my Aseprite recently that serves to generate sprites with artificial intelligence using Stable Diffusion as a base. Recently searching between forums related to Stable Diffusion I found a model called Retro-Diffusion and the truth is...
  13. Michy

    [Tool] OTUI Editor

    The tool really looks good, I think that what @Fresh says is not correct because nowadays most languages have "helpers" or "autocompleters", in this case OTUI is not even well documented, you must read the code to see which are all the functions that exist, it is not pleasant because learning...
  14. Michy

    [OTClient][Mehah] aPNG - num_plays handler & animatedTexture synchronous when plays once!

    Thanks for this contribution Fresh in my case these changes produce an unknown bug as the normal png does not render correctly. No logs, no bugs, just doesn't show it.
  15. Michy

    OTClient affect item or creature

    Thanks oskar i will try to check as soon of possible really thanks friend
  16. Michy

    OTClient affect item or creature

    Hello guys, i was trying to change this functions mentioned up to use Particle but it wasn't possible is possible to set up particle to target directly Item/Creature?
  17. Michy

    OTClient affect item or creature

    Wow, i really appreciate your example, im beginer at c++ so im trying to see examples to continue testing things, again, thanks for the examples
  18. Michy

    OTClient affect item or creature

    Great guys, really thanks. I wish there was extensive documentation from OTClient. You have to discover things and sometimes it is annoying @Oskar1121 this works too with particles right?
  19. Michy

    OTClient affect item or creature

    Any example of this or this need to source editing?
  20. Michy

    OTClient affect item or creature

    Hello guys i want know if is possible to affect directly from OTClient to an ITEM or CREATURE ID, for example an TREE with client id 699 having a shader effect directly only in his ID. If anyone know anything about this please reply me, thanks in advance.
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