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  1. Shiris undrin

    NPCS NOSTALRIUS

    you need to go to the Yalahari.npc files and add the coordinates manually, this is not difficult. Name = "Yalahari" Outfit = (130,78-0-49-95) Home = [33312,31762,7] Radius = 3 Edit the 'home' line.
  2. Shiris undrin

    TibiaCore 7.4 TFS 1.2 same Nostalrius project.

    This server is compatible with Nostaurius and Sabrehaven RME.
  3. Shiris undrin

    Chat gpt competition?

    In my opinion, the GPT chat is very good for learning things, it all depends on the way it is used and how help requests are made. Firstly, you need to have an understanding of which parts of the server the files will be used on, whether it's TFS, and which versions will be used, such as 1.2...
  4. Shiris undrin

    [7.4, 7.8, 7.92, 8.0] Sabrehaven.com based on Nostalrius 7.7 fork

    As far as I know, you manually add it to respawn.xml, add the npc line and write the coordinates...
  5. Shiris undrin

    [8.60] [TFS 1.2] -[Real Map full] with mount & market system

    The passwords are encrypted in SHA1. To decrypt, see... Online SHA1 Encryption and Decryption (https://md5decrypt.net/en/Sha1/)
  6. Shiris undrin

    [8.60] [TFS 1.2] -[Real Map full] with mount & market system

    it can only be in the sources, I'm working on other projects and I haven't had time to update and find a solution yet, these sources were not modified by me but by NvSo for a baiak project and not for a global one, so we will have to make some modifications so that it fits into the global and...
  7. Shiris undrin

    [8.6] TFS 1.5 Baiak, Mount and Modal widow.

    I'm still working on it right now, I'm trying to migrate creatures xml to .lua in scripts/monsters
  8. Shiris undrin

    [8.6] TFS 1.5 Baiak, Mount and Modal widow.

    Use this remeres, and you won't have any problems... Edit: I deleted the data/spr as it was posted above.
  9. Shiris undrin

    realmap data pack 8.0 available for tfs 1.x?

    Of course yes, just about the datapack.
  10. Shiris undrin

    realmap data pack 8.0 available for tfs 1.x?

    GitHub - Brunowots/RealMap-Global-8.0-TFS-1.2 (https://github.com/Brunowots/RealMap-Global-8.0-TFS-1.2) My project draws inspiration from the Printer Realera Datapack mentioned by Levi999x, although it has evolved considerably since then. All quests and missions have been meticulously developed...
  11. Shiris undrin

    Mapper 🗺️ KnightmareK Mapper Services.

    Your mapping work is simply incredible, you should be hired by cipsoft (:
  12. Shiris undrin

    [8.6] TFS 1.5 Baiak, Mount and Modal widow.

    It's basically the same script, @Xikini did a great job as always (:
  13. Shiris undrin

    [8.6] TFS 1.5 Baiak, Mount and Modal widow.

    No, but I thought it might be the same error. Yes, I can share, but I'm still testing and making some adjustments.
  14. Shiris undrin

    [8.6] TFS 1.5 Baiak, Mount and Modal widow.

    The code must be written this way, it was a solution that worked for me, if it doesn't work for you ignore it because it must be another type of error that I don't know about.
  15. Shiris undrin

    [8.6] TFS 1.5 Baiak, Mount and Modal widow.

    Try adding in tools.h below the #includes line, then recompile. template < typename E > auto format_as(E e) { return fmt::underlying(e); }
  16. Shiris undrin

    [8.6] TFS 1.5 Baiak, Mount and Modal widow.

    I implemented code modifications to the source files to mitigate issues encountered during compilation of new resources. Subsequently, I successfully integrated additional outfits and mounts, alongside implementing a roulette system akin to Rubinot's (please note that the item configurations...
  17. Shiris undrin

    [8.6] TFS 1.5 Baiak, Mount and Modal widow.

    Good realese. (:
  18. Shiris undrin

    [8.0] [TFS 1.2] - Server Global Full [Real Map]

    Latest updated version of this server is at this link now! GitHub - Brunowots/RealMap-Global-8.0-TFS-1.2 (https://github.com/Brunowots/RealMap-Global-8.0-TFS-1.2)
  19. Shiris undrin

    [7.4, 7.8, 7.92, 8.0] Sabrehaven.com based on Nostalrius 7.7 fork

    It was easy, adding mounts to the client's sprites file and adding the lines in the xml/mounts.xml ~ outfit.xml
  20. Shiris undrin

    [8.60] [TFS 1.2] -[Real Map full] with mount & market system

    You need to use the object builder that I posted, I modified it and tested it and it is working. I swear I don't know why the executable doesn't open on your computer, have you installed all the drivers or is your version of Windows incompatible? (Not using other languages is against the...
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