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  1. Noupz

    macOS compiling lua error

    Error: I followed the compiling guide of edubart, everything was fine until I'm on Ventura 13.6 (22G120)
  2. Noupz

    [OTC / TFS 0.4] Skills and soul above 256

    This helped me a lot, thank you very much, I got it.
  3. Noupz

    [OTC / TFS 0.4] Skills and soul above 256

    I've already looked in several places, I found several articles about it, but none of them solved it, does anyone know how I can make both the "soul" and the "skills" go from 256 in the client? I know that on the server it passes, because it appears that I advanced to skill 300+, but on the...
  4. Noupz

    OTClient compiling

    i tried again, and got same problem
  5. Noupz

    OTClient compiling

    BUMP
  6. Noupz

    OTClient compiling

    On codeblock try: The C compiler identification is GNU 6.3.0 The CXX compiler identification is GNU 6.3.0 Detecting C compiler ABI info Detecting C compiler ABI info - done Check for working C compiler: C:/MinGW/bin/gcc.exe - skipped Detecting C compile features Detecting C compile features -...
  7. Noupz

    OTClient compiling

    BUMP
  8. Noupz

    OTClient compiling

    I tried all the compiling ways shown on github, they all give an error, can someone compile these edited sources of mine, please? Is for windows
  9. Noupz

    Button in skills window

    perfect, thx
  10. Noupz

    Button in skills window

    Almost perfect, is possible to size the button? I tried to use something like "size: 20", no success
  11. Noupz

    Button in skills window

    I would like to ask for help to add a button at the end of each skill that when clicked calls a talkaction, a button like this: It would be like: Magic Level 10 Fist Fighting 10 and so on.... skills.lua local skillsWindow = nil local skillsButton = nil function init()...
  12. Noupz

    C++ Mouse Mid Button

    so, how i do on OTC?
  13. Noupz

    C++ Mouse Mid Button

    so, how i solve my problem? without script of pokemon
  14. Noupz

    C++ Mouse Mid Button

    I would like to know if it is possible to add the middle mouse button in tfs0.4 rev3777 on Ubuntu 14.04, so that when it is clicked, if it has some summon, send it to where it was clicked I know there are pokemon script, but I wanted it that way
  15. Noupz

    C++ Storage to summon follow

    i has done it on player.cpp void Player::onWalk(Direction& dir) { Creature::onWalk(dir); setNextActionTask(NULL); setNextAction(OTSYS_TIME() + getStepDuration(dir)); if(getSummonCount() > 0) { if(!getCreature()->getAttackedCreature())...
  16. Noupz

    C++ Storage to summon follow

    yes
  17. Noupz

    C++ Storage to summon follow

    This even worked, but in a wrong way, because once he comes back to follow, even though I'm standing with the god, I push him away and he comes to me
  18. Noupz

    C++ Storage to summon follow

    creature.h: In member function ‘virtual void Monster::onThink(uint32_t)’: creature.h:507:12: error: ‘uint32_t Creature::eventWalk’ is protected uint32_t eventWalk; ^ monster.cpp:636:48: error: within this context else if(master != followCreature && master->eventWalk != 0)...
  19. Noupz

    C++ Storage to summon follow

    as i sayd, i change my mind, i will not use with storages, but, if the master walk, then, the summon will follow him
  20. Noupz

    Compiling Warnings I'd like to solve

    i've tryied remove they, but "in the case os luascript" if i remove, the command /town doesn't work
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