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  1. erikbs

    Issue with full attack/Balanced/Full defence

    Hi there, I have this script which I have connected to my sword. This kinda works the same way as wands do, so it does the same Damage if you go full attack, balanced or full defence. Is it possible to make, or does anyone know how I can change this so that full attack, balanced and full...
  2. erikbs

    Action [TFS 1.X] Simple RPG: Forging/Crafting/Cooking following a recipe without Modal Windows

    Yes I like that idea. I'll figure I'll never get that amount of players to actually make a wiki for my game, but I like the idea of recipes and npcs that can help you out. I also like the idea of having to use a recipe to make items for example so that the recipe is actually part of the...
  3. erikbs

    Action [TFS 1.X] Simple RPG: Forging/Crafting/Cooking following a recipe without Modal Windows

    I Will try this on my server. Seems like a cool and abit retro way of doing crafting :) How do you present recipes for your players? Like, how would they know what the ingredients are for making any item?
  4. erikbs

    [TFS 1.2] Simple Crafting System.

    Thank you. Sorry I guess I misread the last post :)
  5. erikbs

    [TFS 1.2] Simple Crafting System.

    Hi there my friend. First off, thank you for putting time into helping me :) Second, Not sure if i made it clear, but what I want is for the item Description to show aswell. Example: <item id="27090" name="spellbook 1"> <attribute key="weight" value="320" /> <attribute...
  6. erikbs

    [TFS 1.2] Simple Crafting System.

    Thank you SO much my friend. I will test this <3
  7. erikbs

    [TFS 1.2] Simple Crafting System.

    Thank you again for your answer :) Yes I kinda have this working now, but I want to make it so that people can see the "Items Attributes" when clicking on the "Details" button, like in this example: <attribute key="description" value="Spell: Bear Claw. This spells targets a single enemy in...
  8. erikbs

    Lua Xikini's Free Scripting Service TFS 1.4.2

    Hi there, I have a request if its possible to make. Info: TFS 1.4.2 Client 10.98 When a player reaches a certain lvl they will receive an item (this system is already in place). This item they can right-click to open a list of items. They can only choose ONE out of these items. When they...
  9. erikbs

    [TFS 1.2] Simple Crafting System.

    Thank you for your answer :) Iam not sure if it made sense what I said, but what I meant was that I want the "Details" window to show the item description aswell as the name of the item and the required items to craft. This part of the item: <item id="26735" name="seal of the shieldmaiden">...
  10. erikbs

    [TFS 1.2] Simple Crafting System.

    I know this is an old thread by now, but I was wondering if its possible to display the item description for the item you want to crafts, within in "Details" window? So if you add a item description in item.xml it displays that description somewhere on the "Details" window in the crafting...
  11. erikbs

    Weapon auto upgrade

    Yep, didn't find out how I did that. If you want to update the script with that working and share it here please do :) 1705165730 It says that it has increased by a total of a certain percentage. Adds 3 percent every time to a total number. But doesn't change any stats on the Item itself no...
  12. erikbs

    Weapon auto upgrade

    Hi there. Here is a little script that I found to be cool. Iam just testing it on a closed server with only a limited amount of players, so I have no idea if this makes your server lag when more people are online. Here is a wand script: This script has a min and max dmg formula which it bases...
  13. erikbs

    NPC console error

    Hi the fellow OT`s. Ive recently come over an issue with my NPCs, more exact the shop NPC`s. I get this error in my console, and I cant seem to figure it out. TFS 1.4.2 Client 10.98 Lua Script Error: [Npc interface] data/npc/scripts/lars the hunter.lua:onCreatureSay...
  14. erikbs

    Lua Corpse = chest with uid

    Thanks man :) yeah I wanted to make all my own graphic, but easy and limited enough so that I can see progress everything iam able to sit down and do a little work :) 1697949973 I have to learn how to do this :) The "chest part" I already have, like the ramdon loot when opening the chest...
  15. erikbs

    Lua Corpse = chest with uid

    Yes I thought so too :D hehe TFS: 1.4.2 Client: 10.98 1697910808 Here is a couple of screenshots of a test Boss which turns into a chest when killed. The idea as mentioned above is that EVERY player can loot that chest once before the chest disappears. (now the chest is added as the monsters...
  16. erikbs

    Lua Corpse = chest with uid

    Hi there fellow Otlanders. :) I have an idea for my server but Iam not sure how to go about this. The idea is that a group of players can kill a boss together, the boss either drops a chest with uid, or the corpse of the boss is a chest with uid. Then the chest has to have a storage so each...
  17. erikbs

    Issue with weapon script

    Hi there, Iam having an issue with this script. The script works fine, but when i go full defence i do ALOT more dammage then when iam full attack. Ive checked if the Shielding skill is higher then my Sword skill, but its not. Cant seem to figure out why this happens.. Anyone have any idea? :)...
  18. erikbs

    TFS 1.X+ Change 25 items to other item

    Thank you Albert :) <3
  19. erikbs

    TFS 1.X+ Change 25 items to other item

    Hi there. This is most likely a very simple script, but this is what i got so far: function onUse(player, item, fromPosition, target, toPosition, isHotkey) item:remove (25) Game.createItem(26520, 1, fromPosition) player:addExperience((player:getLevel()*6), true) return true end...
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