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  1. TGYoshi

    Another new map editor (WIP)

    Some weeks ago I've begun on a new map editor. This for two reasons; the current editor (RME) lacks certain "cool" features, and is generally outdated - and I was plainly bored and interested :P. At the time I'm posting this, the editor is functional. This means, the following basic features...
  2. TGYoshi

    OpenTibia SpellCreator: A graphical spell creation enviroment

    The first graphical spell creator is here for a beta release. Using this tool you'll be able to make great spells in less time, while it's even fun to do! Features - A lot. Whenever you are done with your spell, you will be able to obtain the XML code and the script of your self-made spell...
  3. TGYoshi

    Parsing the .dat file automatically (C#)

    I'm trying to parse a .dat file, but it goes wrong [somewhere]. I've also compared my code with RME's sources and somewhat copy-pasted a whole bunch of it, yet it still messes up. (yeye huge mess below) using System; using System.Collections.Generic; using System.Linq; using System.Text...
  4. TGYoshi

    Graphical Spell creator

    I'd like to hear your opinion on this 'tiny' project. Since there isn't any decent "easy" spell creator, I've decided to start something that can generate Lua scripts for TFS servers, to make your own area spells easily with a GUI. Besides generating a Lua script I thought about generating...
  5. TGYoshi

    Reading an otbm file

    Can anyone explain me how a generic otbm file is built upon? I tried looking into several sources, but it's somewhat messy in my brains :P. If possible, I'd love to hear a simple explanation how to read the file, a bit like psuedo code.
  6. TGYoshi

    All tibia sprites in GIF format, properly sized and formatted

    All tibia sprites converted to the common GIF format. This indeed includes the item sprites (swords, rods etc. etc.), but also sprites of the enviroment itself (walls, trees etc.), just everything! All images have been sized to their correct size, and named like [itemid].gif. Very usable in...
  7. TGYoshi

    Selling Daopay SMS/Call System script - Fully automated without the use of 'PIN Codes'

    == Not selling anymore == Check the DaoPay website for more information: daopay.com It's a service for SMS or Call transactions to buy, in this case Points or something on your own server. Using Daopay MANY countries are supported, check their website for the exact amount. I've made a few PHP...
  8. TGYoshi

    A permanent temporarily buff (yup)

    Is there a simple way to buff someone's maxhealth, certain skill levels etc.? This buff should be permanent, but it should NOT be saved in the database. So whenever the user relogs, or dies (somewhat relogs), the buff will be gone. In the sources I've found: query << "`healthmax` = " <<...
  9. TGYoshi

    Selling PayGol SMS system script

    == Not selling anymore == Check the PayGol website for more information: PayGol - easy micropayments It's a service for SMS transactions to buy, in this case Points or something on your own server. Profit rates are A LOT higher then DaoPay and support much more countries then ZayPay. Overall...
  10. TGYoshi

    Random packet type errors (debug) at logging in while sent packet is always the same

    A tiny huge problem Sent packet to the client at log in: (sending character list..) [LOG] Packet: 0 0 0 0 0 0 0 0 100 1 4 0 78 97 109 101 9 0 83 111 109 101 119 111 114 108 100 127 0 0 1 4 28 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ... (edit) After encrypting etc this is the real sent packet...
  11. TGYoshi

    Complaint Corrupt IRC Chat moderation?

    Seems like the moderation in #otland (see Chat link on OTLand) isn't very great. Kinda unserious and they seem to enjoy banning for awful reasons, or just no reason at all. Since it seems like the moderation hates Rohan's stuff (no idea why?) they ban me because 'I do not accepted the money...
  12. TGYoshi

    [Netherlands] [9.2] - MagmaOT | Customized Evolutions

    MagmaOT is an open tibia server which focusses on special features that should keep you busy, and so differ from other servers. General information IP magmaot.com Port 7171 Website MagmaOT.com Client 9.2 - 9.31 (Or download from website) Medium EXP rate All unique features on...
  13. TGYoshi

    Selling Scripting service (Lua or PHP)

    Currently closed - Busy with other things. I feel like offering a little service for people who want certain scripts for their server, or a special feature on their website which isn't available elsewhere. I am quite experienced in both Lua and PHP scripting. I can test PHP scripts on Geisor...
  14. TGYoshi

    Mapper Searching for an experienced mapper

    Finished Because I'm going to resume an OT (read: "an"), there is some mapping work to be done! To start with some straight facts about the OT: - It should become a heavily (yes, heavily) edited Evolutions server. My plan is to start with a totally new city, nothing with evolutions there - but...
  15. TGYoshi

    Lua Stackpos problem again

    My code part: local t = getThingFromPos({x=p.x,y=p.y,z=p.z,stackpos=1}) If there is a player at the position, it get's the player, otherwise, it gets the stackpos 1 item. I don't want it to find the player, ONLY the stackpos item. Is there any way I can plainly ignore creatures on the pos? Fixed
  16. TGYoshi

    Global dynamic variabeles

    [code=lua] (forgot to add to subject) Is there any way to set/edit/whatever >global< variabeles useable >everywhere< in the ot's lua scripts? Current global ones only seem to work in the same category (E.g. 'global' movement variabeles work only in movements folder stuff). Using...
  17. TGYoshi

    Lua Problem with getThingFromPos

    I'm trying to use 'getThingFromPos', however, the result doesn't work as I want it to work :P. I got it working properly after some ages puzzeling around, but now I've got a problem I don't know the 'cause' of. I'm using 'getThingFromPos' on some position with a floor and a wall. If I use...
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