My code part:
local t = getThingFromPos({x=p.x,y=p.y,z=p.z,stackpos=1})
If there is a player at the position, it get's the player, otherwise, it gets the stackpos 1 item.
I don't want it to find the player, ONLY the stackpos item.
Is there any way I can plainly ignore creatures on the pos?
Fixed