This is my intention:
bms = createCombatArea{
{0, 0, 0, 0, 0},
{0, 0, math.random(0, 1), 0, 0},
{0, 0, math.random(0, 1), 0, 0},
{0, 0, math.random(0, 1), 0, 0},
{0, 0, math.random(0, 1), 0, 0},
{0, 0, math.random(0, 1), 0, 0},
{0, 0, 2, 0, 0},
}
but the area is not reloaded all...