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0.3.7

  1. Mummrik

    [TFS] Classic source's 0.2 - 0.3.7-pre

    I did come across this pack on github sometime ago, and would like to share it whit you all. It does contain sources of all the classic TFS versions from 0.2 to 0.3.7-pre This pack contains the following TFS sources 0.2pl11 -> 0.2pl23 0.2.1 0.2.2 0.2.3 0.2.4 0.2.5 0.2.7 0.2.8 0.2.9 0.2.10...
  2. sowber

    C++ Spells Exhaustion Issue (TFS 0.3.7 rev5)

    Yo, as many of you already know, this revision has an annoying bug related to spells exhaustion. Since this rev is made for 8.6, and in this version you can spam healing + attack spells (e.g: exura gran + exori vis). I acctually can't, because the exhaustion is pretty much the same for every...
  3. Xikini

    [Fix] [0.3.7 / 0.4 / 0.3.6] Multiple onEquip bug.

    Does your server have the Multiple onEquip bug? You want to put a fancy script into your server but your onEquip function is executing 2,3,4,5, even 6 times? Have you asked your buddy what to do, to fix the issue? You try using storage values, or your os.time to compensate? You've tried...
  4. Xikini

    Solved Changing damage/healing values before they are applied to a creature

    TFS 0.3.7 This has been driving me a bit crazy, and I'm trying to find a good means to figure this out. I want to know the raw damage/healing value being sent to a creature.. and be able to alter those values before they are applied to a creature. Here is anything dealing with...
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