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  1. M

    Avesta 7.6 | 100x charges runes variable

    Hi again, i'm looking for a way for npc runes to sell the number of charges the player wants (from 1x to 100x). Something like this: elseif msgcontains(msg, 'great fireball') or msgcontains(msg, 'gfb') and ShopModule:getCount(msg) <= 100 then charges = ShopModule:getCount(msg)...
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