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assets

  1. Michcol94

    OTClient exporting graphic objects from the old protocol 8.60 .spr .dat and adding their import in the new assets format to 13.10-13.11 tibi protocol

    Hello;)I want to make an OTS anime and I have a problem with the graphics. Let me explain. I want to use the latest tfs engine with otclient mehah new version 4.0b rerelease and My problem is that the Tibi Engine protocol is the format of 13.10-13.11 assets image files, and I only have graphics...
  2. Vasconcellos

    Cavalier Free Items.

    https://github.com/vasconcellosdevictor/cavalier Free to use sprites under the CC0 license. This repository contains various PNG images under the CC0 license. The sprites are available in 32x32 and 64x64 pixel sizes. I'm not a professional sprite artist, but I create sprites for my OT server...
  3. Mattzon194

    Solved Assets editor custom monsters. (problem) Client 1340/11.00

    Works more stable on 1340 canary tibia client, otc redemption 1340 (sprite bug) see videos/pictures. (just compiled new otcredemption.) I have tested all things i know, I may need to adjust something in clients? Idk..) I also tried to export 1 monsters from monster list and add one by one...
  4. Mattzon194

    Assets Editor & Custom sprites Tibia Client 13 Canary

    Hello! Im searching for information and help about a project, I want to add custom monsters/sprites on my gameserver, It works fine in Object Builder (for lower clients) But in assets editor i can´t import the right sheet size like in Object builder In first pic there is object builder were i...
  5. F

    Do you think actually otservers can break cipsoft?

    I dont think games like ravendawn can do that, but an big ot server can take much money from cip
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