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Hello otland community, I would like to know how to change this function of the otclient, it attacks players from the battle, I am using tfs 1.2 8.0, I would like to know how I can change my otclient so that it does not attack players from the battle
Good morning otland community, I want to change in my otclient the function that attacks players in the battle, I don't want that, I want that you can only attack monsters in the battle, not players.. With Runes you can attack players from the Battle
Hello everyone, everything good?
I saw a common question but I couldn't find a way to remove it in the sources, without having to do some LUA script. I managed to get the battle to be removed when the player enters a Protection Zone, but if he leaves soon after, the battle blocks the char...
0.4
Morning guys, I was trying to do this on my own, but got no luck
I think its simple, but I fear, the way I was thinking, will cause lag if a lot of players are online.
I want the script to this: When the player is out of battle (without the x), he will start to regen health, like 5% each 5...
hello good afternoon otland community, I have an error with my otclient, when I want to attack any monster by battle the rune does not come out..when I attack mele if it takes me .. only with rune I cannot attack by battle .. solution?
when I attack with mele yes, allow me, with runes no...
Hello, otlanders i was wondering if someone could help me to build a script with these characteristics.
1-.Boss teleport to certain waypoints with 10% chance (on battle)
2-.Boss can teleport all players on room after reaching 50% HP
3-.Boss revive once after dead (no corpse until second death)...
Hello guys, can someone help me?
i think otclient dont have support for this yet, if i'm not wrong.
i need cancel runes on battle against players, only monsters can be attacked by battle with runes, like oldschool tibia..
And another thing i need help is charges text on runes with charges...