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bug bugged tfs 0.3.6 cryingdamson tibia 8.6

  1. waqmaz

    [TFS 0.3.6 Crying Damson] Repairing of bugged playerExists() function.

    int32_t LuaScriptInterface::luaGetPlayerGUIDByName(lua_State* L) { //getPlayerGUIDByName(name[, multiworld = false]) bool multiworld = false; if(lua_gettop(L) > 1) multiworld = popNumber(L); std::string name = popString(L); uint32_t guid; if(Player* player =...
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