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cooldown

  1. pdrhtdn

    [TFS 1.3][REQUEST] Lever to fight boss with cooldown

    Hi everyone, I've been digging here and on other forums a way to add a cooldown to a lever so the player (solo or in a team of 5) that pulls it can only pull again after 20 hours. For example I've been working on Duke Krule, and I got this so far: Also, the boss should disappear if the player...
  2. P

    manarune cooldown

    Hello, I am having a problem with a manarune's cooldown. I can use mr and any other spell/rune at the same time. I'd like manarune to share cooldowns with runes (so you cannot use mr+sd/uh at the same time) but not with spells, if it's even possible. Manarune is placed in...
  3. Mateus Robeerto

    Help

    help me fix this error .. it's spells ....... with cooldown I have a script and I will post it down here. local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 26) setCombatFormula(combat1...
  4. elnelson

    [0.4 lua] Timed based storage potion.

    Hello otlanders, im trying to do this script but i keep failing. I need a potion that with this conditions. -OnUse reduce current storage 12345 == 31 after use gets to ==21 (-10 current storage) -After 1 minute of usage the -10 storage resets (so get back from 21 to 31) -Potion has 1 minute...
  5. Pluto

    TFS 0.3 - 0.3.7-r5969-v8.60 - exhaust system

    It uses old exh system (can't cast attack and defensive spells at the same time). What could I do to fix that, and add something like "spell groups" to spells.xml? What I know is it should be changed in source files (configmanager.cpp, spells.cpp, configmanager.h), seen solution, but the links...
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