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direction

  1. Sizaro

    OTClient Character direction deSync

    Hello, I am using OTClientv8 and Nekiro's TFS-1.5-Downgrades 8.0 On my server theres a bug where if you run in a straight direction and then turn abruptly, you can sometimes desync the direction that the character is facing. Exactly waht you see below in the image. On the left side (client 1)...
  2. GOD Half

    TFS 1.X+ getDirection() of target - TFS1.3

    Hi guys, how do I print the direction the target is looking? The model below prints the direction the player is looking, but I need the direction that the target of the player is looking to be printed: function onThink(interval, lastExecution, thinkInterval) for _, player in...
  3. M

    Lua Function creature:canChangeDirection(bool)

    Explanation: You can make any creature stop changing directions, usually via CTRL+ARROW KEY. My first C++ function, tested only with players and TFS 1.0 1. In game.cpp find: bool Game::internalCreatureTurn(Creature* creature, Direction dir) { if (creature->getDirection() == dir) {...
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