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direction

  1. GOD Half

    TFS 1.X+ getDirection() of target - TFS1.3

    Hi guys, how do I print the direction the target is looking? The model below prints the direction the player is looking, but I need the direction that the target of the player is looking to be printed: function onThink(interval, lastExecution, thinkInterval) for _, player in...
  2. M

    Lua Function creature:canChangeDirection(bool)

    Explanation: You can make any creature stop changing directions, usually via CTRL+ARROW KEY. My first C++ function, tested only with players and TFS 1.0 1. In game.cpp find: bool Game::internalCreatureTurn(Creature* creature, Direction dir) { if (creature->getDirection() == dir) {...
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