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dmg

  1. Ascuas Funkeln

    C++ Damage output with Separator

    Hello, I have problem in my goldfish knowledge in the field of C++, and its create big number separator on dmg dealing. message.primary.value = damage.primary.value; // int32, when change manually to any number visible output of damage is the same as manually entered, so this is...
  2. Zoolek

    Lua Where was the function

    I want players to hit same dmg to monsters & players. Cant find where it was ;s
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