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dying

  1. M

    Players still dying

    I'm struggling to implement a feature where a player does not die under certain conditions in TFS 1.3. I'm using onHealthChange to check for the condition and prevent death by restoring the player's health and mana when the incoming damage would be fatal. Here's the script I'm using: function...
  2. J

    C++ Slowly dying monsters (OTHire 0.0.3) [Solved]

    Hi. If i kill a creature its dying very slowly till the corpse is created. If im using spell that is attacking the monsters at screen, sometimes its also targeting a dying monsters and it looks weird. Also they dont die at the same time. Using OTHire 0.0.3 distro.
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