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frags

  1. J

    !frags problem tfs 04 3777

    Hello guy I use tfs 0.4 tibia 8.6 And When Player have Redskull I remove Comand !remove skull Script --- skull remover by kakilo - quinto script function onSay(cid, words, param, channel) if (getCreatureSkullType(cid) == SKULL_BLACK) then if doPlayerRemoveMoney(cid, 100000000) then...
  2. zerox4365x

    TFS 1.X+ get player kills in tibia 12+?

    Good morning, afternoon, evening, night, whenever you see this post haha. Resources: TFS Version: 1.x+ Server Type: Canary (Click Here!) Client Version: 12.x+ The thing is the following,.. I don't know if someone has the idea of how to take the player_kills as a value, like the old !frags...
  3. DaBlauwk

    TFS 1.X+ TFS 1.3 onLook show frags and deaths

    Hello, having a problem with TFS 1.3, 8.6 adding onLook frags and deaths I tried to add CreatureEvent - TFS 1.0 KDR System! (https://otland.net/threads/tfs-1-0-kdr-system.221595/) to my server but kdr doesn't change Nothing changes in the database and nothing changes on the onLook, its still 0...
  4. S

    Reload Infos - OTHire

    Hi guys! Can someone who has a advanced knowledge try to help me in this? First of all, im using OTHire: TwistedScorpio/OTHire (https://github.com/TwistedScorpio/OTHire/blob/master/source/ioplayer.cpp) As follows, this function IOPlayer::getPlayerUnjustKillCount is in ioplayer.cpp file. My...
  5. S

    OTHire - Time to decrease frags

    Its possible to change the time of decrease frags in OTHire? I tried in diff ways, but without success. I have find this functions on sources: Player.cpp if(it->isUnjustKill()){ attackerPlayer->addUnjustifiedDead(this); } #endif and in...
  6. Zoolek

    Top fragers

    How to make this script count every last hit not only unjustified <?php //Script by Elf //Made for Modern AAC by Paxton require("config.php"); $ots = POT::getInstance(); $ots->connect(POT::DB_MYSQL, connection()); $SQL = $ots->getDBHandle(); echo '<div style="text-align: center; font-weight...
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