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game.cpp

  1. Yan18

    TFS 1.X+ [TFS 1.3] Doubt in a verification inside the function combatChangeHealth from game.cpp

    Hello there I have a doubt in the following verification inside the function Game::combatChangeHealth from game.cpp: if (damage.origin != ORIGIN_NONE) { const auto& events = target->getCreatureEvents(CREATURE_EVENT_HEALTHCHANGE); if (!events.empty())...
  2. ronyashley

    [C++] game.cpp remove the mana message that appears when dying

    hello otland guys It happens that I want to delete 2 messages that appear to you when you die both in the game and in the Serverlog and it is about the mana I leave some videos to explain myself better Could someone tell me which line I should edit so that the message stops appearing Beforehand...
  3. aqubjukr

    TFS 1.X+ Block push

    I want to block push if player if player has a storage, on sources. I tried many times, but still, i didn't get. Storage: 9362905 == 1 GAME.CPP (playerMoveCreature): void Game::playerMoveCreature(Player* player, Creature* movingCreature, const Position& movingCreatureOrigPos, Tile* toTile)...
  4. M

    Need help with push 2sqm

    Hello guys!! Im starting a WAR OT this week and im wondering if people know how to fix push. I mean the push when you are 2sqm from a player then you run to him and push, that is instantly push. It works and I can push people fast without any delay when im 2 sqm from them. But when Im 2 sqm...
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