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ondeequip

  1. Addams

    C++ DeEquip and Stackable items

    Is this how DeEquip is supposed to work with stackable items on TFS 1.4.2? Shouldn't it only remove attributes when the whole stack is unEquipped? Example: Using a normal spear for testing. This is how it's added to items.xml: <item id="2389" article="a" name="spear"> <attribute...
  2. Yan18

    TFS 1.X+ How to Equip an Item Slot on It's Respective Slot Directly without Drag From Bag

    Hello folks! As the title says, how can I add an item on it's respective slot directly without move it from bag to slot? For example, I use a talkaction and will add/create a Shield on RIght Slot, but that Shield can't be added on bag, only can add on slot. It will works to event OnEquip and...
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