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onsay

  1. N

    C++ how to deal with chatted strings on server-side?

    Hello, I want to do some operations with the strings that are submitted to the chat. Basically, I need to know which is the function that is called when a player chat. I've made some tests and I think that's Creature:: onCreatureSay(,,), is it correct? If so, should I just override the method in...
  2. Hernest

    Lua onSay on any word

    Hi, is it possible to make a talkaction which execute on any string? Something like <talkaction words="*" />? TFS 0.4
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