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protocol12

  1. zbizu

    What would you like to see configurable in new engines? Which new game mechanics you hate?

    Hello everyone, In case you haven't heard yet, I'm building a protocol 12 server engine based on TFS* and I've heard mixed opinions regarding version 12 systems. *(an alternative, think of it like what 0.4 was to 0.2 and 0.3) I'm looking for your feedback regarding the new features (as well as...
  2. C

    Houses database is maintained in new map

    Hello, about Otserv: Protocol 12 Client 12 Remere map editor 3.4 I tried a new map without houses. The case is that the houses on the previous map (map rl) are kept in the database. So I don't know if I should build houses yet, should I take any action first? Then to create new houses, should...
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