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Hello guys! I need a little help.
I need to get the name of summons when a player summon die. I tried with onPrepareDeath and onDeath, but I haven't any results :(.
How can I do that?
Hi dear OtLander's
On my server, if my summon (emberwing or "utevo res" summons) atacks in area, the close players gonna take damage (even when we are in a party), and i will not get pk, idk how to fix this, help plz :'(
Hello OtLand!
I need help with this: Is there a way to avoid summons hurting the owner of the summon? I have a vocation based on summons and they can get killed by their own summons.
Thanks for the help!
function onThink(interval)
for _, player in ipairs(Game.getPlayers()) do
local player_position = player:getPosition()
if not player_position:getTile():hasFlag(TILESTATE_PROTECTIONZONE) then
local summons = player:getSummons()
if #summons > 0 then
for i = 1...