omigaaad
Banned User
- Joined
- Jun 29, 2010
- Messages
- 35
- Reaction score
- 8
Code:
<talkaction words="!changevoc" event="script" value="vocations.lua"/>
Lua:
--SCRIPT BY AlcikOTS----tibiaserver.pl--BEST SERVER ONLINE--
-----------------------CONFIG---START-----------------------------------------
local config = {
removelevel = 35, -- Amount of level taken away.
itemid = 1964, -- Item ID.
efekt = 2, -- Effect shown.
skilafter = 10, -- What skill will the player have after change.
minimumlevel = 100, -- What will be min level required?
magafter = 2, -- What magic level will he recive after change?
--Change only if you have edited your vocations.xml so players get more mana/health/cap each level.
sorcincrease = {5, 30, 10}, --The amount of health/mana/cap that increases when Sorcerer levels up.
druidincrease = {5, 30, 10}, --The amount of health/mana/cap that increases when Druid levels up.
paladinincrease = {10, 10, 20}, --The amount of health/mana/cap that increases when Paladin levels up.
knightincrease = {15, 5, 25} --The amount of health/mana/cap that increases when Knight levels up.
}
-----------------------CONFIG---END-------------------------------------------
function onSay(cid, words, param)
if(param == "") then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must say what vocation you want change to.")
return TRUE
end
if(param == "sorcerer") or (param == "druid") or (param == "knight") or (param == "paladin") or (param == "Paladin") or (param == "Druid") or (param == "Sorcerer") or (param == "Knight") or (param == "sorc") or (param == "Sorc") then
if getPlayerLevel(cid) >= config.minimumlevel then
if getPlayerItemCount(cid, config.itemid) >= 1 then
if(param == "sorcerer") or (param == "Sorcerer") or (param == "sorc") or (param == "Sorc") then
if getPlayerVocation(cid) > 1 then
doPlayerAddLevel(cid, -(config.removelevel))
doPlayerSetVocation(cid, 1) -- Sorc
setCreatureMaxHealth(cid, (185+(config.sorcincrease[1]*((getPlayerLevel(cid)-8)))))
setCreatureMaxMana(cid, (35+(config.sorcincrease[2]*((getPlayerLevel(cid)-8)))))
doPlayerSetMaxCapacity(cid, (470+(config.sorcincrease[3]*((getPlayerLevel(cid)-8)))))
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your vocation has been changed to sorcerer.")
else doPlayerSendCancel(cid, "You are already a sorcerer.")
doSendMagicEffect(getCreaturePosition(cid), 2)
return TRUE
end
end
if(param == "druid") or (param == "Druid") then
if getPlayerVocation(cid) == 1 or getPlayerVocation(cid) > 2 then
doPlayerAddLevel(cid, -(config.removelevel))
doPlayerSetVocation(cid, 2) -- Druid
setCreatureMaxHealth(cid, (185+(config.druidincrease[1]*((getPlayerLevel(cid)-8)))))
setCreatureMaxMana(cid, (35+(config.druidincrease[2]*((getPlayerLevel(cid)-8)))))
doPlayerSetMaxCapacity(cid, (470+(config.druidincrease[3]*((getPlayerLevel(cid)-8)))))
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your vocation has been changed to druid.")
else doPlayerSendCancel(cid, "You are already a druid.")
doSendMagicEffect(getCreaturePosition(cid), 2)
return TRUE
end
end
if(param == "paladin") or (param == "Paladin") then
if getPlayerVocation(cid) < 3 or getPlayerVocation(cid) > 3 then
doPlayerAddLevel(cid, -(config.removelevel))
doPlayerSetVocation(cid, 3) -- Sorc
setCreatureMaxHealth(cid, (185+(config.paladinincrease[1]*((getPlayerLevel(cid)-8)))))
setCreatureMaxMana(cid, (35+(config.paladinincrease[2]*((getPlayerLevel(cid)-8)))))
doPlayerSetMaxCapacity(cid, (470+(config.paladinincrease[3]*((getPlayerLevel(cid)-8)))))
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your vocation has been changed to paladin.")
else doPlayerSendCancel(cid, "You are already a paladin.")
doSendMagicEffect(getCreaturePosition(cid), 2)
return TRUE
end
end
if(param == "knight") or (param == "Knight") then
if getPlayerVocation(cid) < 4 then
doPlayerAddLevel(cid, -(config.removelevel))
doPlayerSetVocation(cid, 4) -- Sorc
setCreatureMaxHealth(cid, (185+(config.knightincrease[1]*((getPlayerLevel(cid)-8)))))
setCreatureMaxMana(cid, (35+(config.knightincrease[2]*((getPlayerLevel(cid)-8)))))
doPlayerSetMaxCapacity(cid, (470+(config.knightincrease[3]*((getPlayerLevel(cid)-8)))))
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your vocation has been changed to knight.")
else doPlayerSendCancel(cid, "You are already a knight.")
doSendMagicEffect(getCreaturePosition(cid), 2)
return TRUE
end
end
doPlayerRemoveItem(cid, config.itemid, 1)
doPlayerAddMagLevel(cid, -((getPlayerMagLevel(cid))-config.magafter))
doSendMagicEffect(getCreaturePosition(cid), config.efekt)
doCreatureAddMana(cid, -((getCreatureMana(cid))-(getCreatureMaxMana(cid))))
doCreatureAddHealth(cid, -((getCreatureHealth(cid))-(getCreatureMaxHealth(cid))))
for a = 0,6 do
doPlayerAddSkill(cid, a, -(getPlayerSkillLevel(cid, a)-config.skilafter))
end
else doPlayerSendCancel(cid, "You need "..getItemNameById(config.itemid).." to change your vocation.")
doSendMagicEffect(getCreaturePosition(cid), 2)
end
else doPlayerSendCancel(cid, "You don't have enough level. Your level must be "..(config.minimumlevel).." or higher.")
doSendMagicEffect(getCreaturePosition(cid), 2)
end
else doPlayerSendCancel(cid, "You must say what vocation you want change to.")
doSendMagicEffect(getCreaturePosition(cid), 2)
end
end
Post automatically merged:
bump
Last edited: