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[1.4.2] [c++] Stamina regeneration inside protection zone

czouski

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czouski submitted a new resource:

Stamina regeneration inside protection zone - stamina

c++ version of


player.h in public
C++:
void setStaminaMinutes(uint16_t minutes);  // Setter for staminaMinutes
void regenerateStamina(uint32_t interval) {
    // Convert interval from milliseconds to seconds
    uint32_t secondsPassed = interval / 1000;

    // Only regenerate if the player is in a protection zone and stamina is not full
    if...

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