azzkaban
Monster Maker
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Furious Lion" nameDescription="a furious lion" race="blood" experience="6000" speed="340" manacost="0">
<health now="8000" max="8000"/>
<look type="570" corpse="21420"/>
<targetchange interval="5000" chance="60"/>
<strategy attack="100" defense="0"/>
<voices interval="5000" chance="10">
<voice sentence="Grrr!"/>
</voices>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="60"/>
<flag runonhealth="700"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="100" attack="100"/>
<attack name="melee" interval="20000" skill="130" attack="150"/>
<attack name="outfit" interval="2000" chance="10" range="7" item="2672" duration="2000">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="stone shower" interval="2000" chance="34" min="-0" max="-400"/>
</attacks>
<defenses armor="27" defense="39">
<defense name="speed" interval="1000" chance="12" speedchange="627" duration="5000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
<defense name="healing" interval="2000" chance="30" min="100" max="390">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="50"/>
<element holyPercent="30"/>
<element firePercent="-10"/>
<element energyPercent="-5"/>
<element physicalPercent="40"/>
<element icePercent="25"/>
<element deathPercent="30"/>
</elements>
<immunities>
<immunity outfit="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2671" countmax="2" chance="18000"/><!-- ham -->
<item id="2666" countmax="4" chance="17000"/><!-- meat -->
</loot>
</monster>