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Monster [100%]Giant Spider

bomba

Member
Joined
Feb 26, 2008
Messages
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Location
Brazil
Giant_Spider.xml:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="giant spider" nameDescription="a giant spider" race="VENOM" experience="900" speed="418" manacost="0">
  <health now="1300" max="1300"/>
  <look type="38" head="0" body="0" legs="0" feet="0" corpse="5977"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="80" attack="44"/>
    <attack name="poisonfield" interval="1000" chance="17" range="7" radius="1" target="1">
      <attribute key="shootEffect" value="poison"/>
    </attack>
  </attacks>
  <defenses armor="20" defense="20">
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="1"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="poison spider" interval="1000" chance="30" max="2"/>
  </summons>
  <loot>
    <item id="5879" chance="500"/> giant spider silk-rare
    <item id="2478" chance="7000"/> brass legs-easy
    <item id="2148" countmax="100" chance="25000"/> gold coin-very easy
    <item id="2476" chance="500"/> knight armor-rare
    <item id="2477" chance="200"/> knight legs-very rare
    <item id="2148" countmax="100" chance="25000"/> gold coin-very easy
    <item id="1987" chance="70000">
      <inside>
    <item id="7901" chance="500"/> lightning headband-rare
    <item id="2463" chance="7000"/> plate armor-easy
    <item id="2171" chance="500"/> platinum amulet-rare
    <item id="2457" chance="25000"/> steel helmet-very easy
    <item id="7588" chance="770"/> strong health potion-semi rare
    <item id="2169" chance="500"/> time ring-rare
      </inside>
    </item>
  </loot>
</monster>
Like Tibia global,
loot: 100%
immunities: 100%
summons: 100%
attacks: 100%
defenses: ?%
flags: 100%
...etc...
 
Last edited by a moderator:
Strong Against: Energy Damage (-20%), Ice Damage
Weak Against: Fire Damage (+10%)


Code:
<elements>
<element energyPercent="20"/>
<element icePercent="10"/>
<element firePercent="-10"/>
</elements>

... and now 120% real?

--
Oh, and btw, GS is immune to invisible too, your is not :(
 
Last edited:
Same as immunities... :blink:
Just copy/paste it there.

Dunno if it works with TAGS too.
 
Strong Against: Energy Damage (-20%), Ice Damage
Weak Against: Fire Damage (+10%)


Code:
<elements>
<element energyDamage="20"/>
<element iceDamage="10"/>
<element fireDamage="-10"/>
</elements>

... and now 120% real?

--
Oh, and btw, GS is immune to invisible too, your is not :(


You are a GOD to me, now my monsters will be 100%, I'm like 2 months trying to discover that and you showed it, thank you very much.
 
Ya, ok, but it should be firePercent instead of fireDamage, my bad. :(
 
Marcinek could you show me example for it? How and where to paste <elements>
 
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="dragon" nameDescription="a dragon" race="blood" experience="700" speed="180" manacost="0">
  <health now="1000" max="1000"/>
  <look type="34" head="20" body="30" legs="40" feet="50" corpse="5973"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="300"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-10" max="-100"/>
    <attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-45" max="-65">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="fire" interval="3000" chance="8" length="8" spread="3" min="-90" max="-150">
      <attribute key="areaEffect" value="firearea"/>
    </attack>
  </attacks>
  <defenses armor="25" defense="18">
    <defense name="healing" interval="1000" chance="13" min="34" max="56">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  [b]<elements>
    <element firePercent="100"/>
    <element earthPercent="100"/>
  </elements>[/b]
  <immunities>
    <immunity lifedrain="0"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="GROOAAARRR" yell="1"/>
    <voice sentence="FCHHHHH" yell="1"/>
  </voices>
  <loot>
    <item id="3976" countmax="10" chance1="50000" chancemax="0"/>
    <item id="2672" countmax="2" chance1="20000" chancemax="0"/>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="2398" chance="20000"/>
    <item id="2455" chance="6666"/>
    <item id="2434" chance="1333"/>
    <item id="2509" chance="1818"/>
    <item id="2406" chance="20000"/>
    <item id="2647" chance="2222"/>
    <item id="2457" chance="3333"/>
    <item id="2387" chance="4000"/>
    <item id="7430" chance="4000"/>
    <item id="2397" chance="5000"/>
    <item id="2546" countmax="10" chance1="4000" chancemax="0"/>
    <item id="5877" countmax="1" chance1="4000" chancemax="0"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2187" chance="1111" /> -- wand of Inferno
        <item id="2148" countmax="25" chance1="100000" chancemax="0"/>
        <item id="2516" chance="600"/>
        <item id="2145" countmax="3" chance1="1538" chancemax="0"/>
        <item id="2177" chance="2000"/>
        <item id="2413" chance="6666"/>
        <item id="2409" chance="509"/>
        <item id="5920" countmax="1" chance1="5000" chancemax="0"/>
      </inside>
    </item>
  </loot>
</monster>
 
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