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3 questions :D

qwois

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Hey,

I've got 3 (4 now) questions.

1. I couldn't find this, looking for it all day.
Im using RME for my 8.22 TFS. I have no idea how to put in creatures! What I did is putting down a spawn point and putting mobs (or npcs) in it, but when I import map to server the creatures aren't there! How can I fix this? Or what am I doing wrong?


2. If I use and hold a hotkey, it spams without any exhaustion between it, where in config.lua do I change this? And what is a normal number for it?

3. How do I get a manarune?

4. If I use a door from a house, it DISAPPEARS! The wall stays, the door's gone. It isnt at all houses, but at most. I got house tiles in it, and the exit splash in front of the door.

Thanks!
Qwois.
 
Last edited:
2. If u are in GOD account , you have not exaustion, if not in config lua.
-- Item Usage
timeBetweenActions = 200
timeBetweenExActions = 1000
I Think is that.
If its not that, read magic wall problems (the other post in this section)
3.if u wanna to make manarune just copy anny .lua archive, enter erase all and put this:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

function onCastSpell(cid, var)
doSendAnimatedText(getPlayerPosition(cid), "MaNaRuNe + Power!! ", TEXTCOLOR_RED)
doPlayerAddMana(cid, 2000)
return doCombat(cid, combat, var)
end.
if u want to change how much mp regenerates the MR modify this:
doPlayerAddMana(cid, 2000)
Then save as... Manarune.lua in data\spells\scripts.
How do I save in spells.xml?
Open spells.xml with note pad and add this:
<rune name="Manarune" id="2281" aggressive="0" charges="255" needtarget="1" maglv="1" exhaustion="1" enabled="1" allowfaruse="1" script="Manarune.lua"></rune>

4.I think that your problems with RME map editor is that u dont load the right folder... unistall it and install it again and when u open for the first time load config from tibia 8.21 rl folder.
Bye

 
1.- After importing your map go to Map/Properties and change the map spawn file to the name of your spawn file like: map-spawn.xml

And now you should be able to continue mapping with your spawns.
 
1.- After importing your map go to Map/Properties and change the map spawn file to the name of your spawn file like: map-spawn.xml

And now you should be able to continue mapping with your spawns.

I got this, but can't get mobs in map. Can you exactly tell me how to put them down? How does the Spawn field work etc?

Ty


2. If u are in GOD account , you have not exaustion, if not in config lua.
-- Item Usage
timeBetweenActions = 200
timeBetweenExActions = 1000
I Think is that.
If its not that, read magic wall problems (the other post in this section)
3.if u wanna to make manarune just copy anny .lua archive, enter erase all and put this:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

function onCastSpell(cid, var)
doSendAnimatedText(getPlayerPosition(cid), "MaNaRuNe + Power!! ", TEXTCOLOR_RED)
doPlayerAddMana(cid, 2000)
return doCombat(cid, combat, var)
end.
if u want to change how much mp regenerates the MR modify this: doPlayerAddMana(cid, 2000)
Then save as... Manarune.lua in data\spells\scripts.
How do I save in spells.xml?
Open spells.xml with note pad and add this:
<rune name="Manarune" id="2281" aggressive="0" charges="255" needtarget="1" maglv="1" exhaustion="1" enabled="1" allowfaruse="1" script="Manarune.lua"></rune>

4.I think that your problems with RME map editor is that u dont load the right folder... unistall it and install it again and when u open for the first time load config from tibia 8.21 rl folder.
Bye

Worked all, except 4. as I use 8.22, and your talking about 8.21..
 
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