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Lua 8.10 Scripting HELP.

  • Thread starter Thread starter varhlak
  • Start date Start date
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varhlak

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Hey there, I was wondering if somebody could aid me with 4 scripts, I never scripted such things before, and I'm pretty helpless to start alone.

What I need is -

1) A script (I'm making a castle - quest) which is based on POI. What I need though, is a script that WHEN 'X' monster is killed, wall/stone/doors are able to access/pass etc.

2) I want to do it so it's pretty much 'go into a room, kill a boss - opens a path to go further, and then when EVERYBODY left the room (tp or w/e) I want the wall/stone that allows access to the TP to be there again, like.. It disappears until everybody left the room, and then shows up again (or a minute after the boss has been killed)

3) Another one, if somebody enters the TP (teleport) to the castle, anybody else can't possibly access it. So only 1 team at a time (until they finish).

4) When current 'x' boss gets killed I want the boss to show up in that room as soon as they leave the room that it was killed in.

I have a script for number 1 and 2, but not sure how to add it for a particular corpse of the monster..
Could anybody help me? I'm new and I'd really like to get this thing finished ASAP.

Thanks in advance, Varhlak.
 
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