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[ 8.21 ] Gullfisk v2.4

gullfisk

- Hoster / Mapper -
Joined
Aug 2, 2008
Messages
64
Reaction score
0
Location
With my mother :D
Gullfisk v2.4

About 286 houses
8 guild houses
2 large city. New one complete but still under construction
2 small cities
1 city for a VIP area.
PvP and football field area.
Guild battle area
Prison
Rather large hunting areas
About 4500 mobs

Quests:
10 small solo quests.
Hydra quest
Annihilator
Orshabaal Annihilator
Deku Tree quest
DL quest
Demon quest
Spirit Temple


The map is rather detailed, some area may not be that well-mapped cuz im currently still updating and improving them. Some areas may not be completely done yet because i continuously update the map so i kinda never get done with the map.

Comment all you want, but spare yourself typing all kinds of negative shit, cuz i really dont care if u dont like it. I do it fun..

There is an updated overview picture at this site: http://gullfisk.no-ip.org/

Feedback about major/minor flaws or bugs etc are appreciated.. (remember to write the X Y Z cords as to where u found them)

Update history:
Code:
[COLOR=Red]v1.0[/COLOR]
Orginally the 7.92 only updated to 8.21
[COLOR=Red]v2.0[/COLOR]
Added alot of new areas. Updated severeal hunting areas 
and made huge modifications all around.
[COLOR=Red]v2.1 [/COLOR]
Finished Undercity. Fixed several bugs on the map. Added 
Deku and Demon quest. Updated several underground areas.
[COLOR=Red]v2.11[/COLOR]
Made a new hydra spawn to the north. Fixed 
5 bugs. Updated the Osly City on several places.
[COLOR=Red]v2.12[/COLOR]
Opened up to the new ice city (not done yet), changed 
a hero and mintaur spawn under ground. Added spirit temple 
quest. Fixed Deku tree quest a bit. Randomized all tiles. 
Edited some paths to make it look more natural.
Opened up a way for people to enter Hansa City (city to the 
south, areas surrounding it are not done yet) Changed training 
ground.Fixed a house tile flaw. Extended the hydra spawn to the 
north and added Hydra Lord
[COLOR=Red]v2.3[/COLOR]
Updated alot of areas.
Behemoth spawn under ground in the desert changed.
Fixed Spirit Temple.
Added a new area to the south-east of Oslo City. (Only way to get there is through a door
located at: X:1116 Y:873 Z:7 .. this door has an ID on it to 
prevent people without the specific key to enter. Remove the ID and change the door
and it will be open to everyone)
Updated and change Oslo City's south-west corner.
Edited the spawns just outside the east gate in Oslo City.
Updated Undercity a bit.
Small changes to Hansa City.
Updated the Demon Helmet quests (mapchanges)
Changed the mintaur spawn under ground of Oslo City along with the 
Mummy spawn
Black Knight spawn to the north-west removed and put under ground. Entry
to location is inside a house nearby the previous spawn.
New demon and warlock spawn under ground to the south east of Oslo City.
Edited the training room in all 3 major cities.
Added a new defiler spawn under ground north in Bergen. (far northwest on the map)
Finished the ice city (Skjold City). Only adding the houses tiles remains.
About 10 new houses created.
New Yeti spawn next to Skjold City
Updated all mountains to look more natural etc.
Alot of details to certain "boring" areas has been added.
The boat NPC in Bergen is now working properly.
The castle to the north of undercity is a bit modified to prevent people from
stairjump killing hard monster.
Area north of Hansa City (farthest south city) is being still worked on but
has been improved and are moving closer to being finished.
Fixed 9 mapbugs/flaws
[COLOR=Red]v2.32[/COLOR]
Added a new travel destination to Undercity.
-Modified all destinations aswell.
Added a new pirate spawn up north on a brand new area.
Updated alot of places.
Added a new Juggernaut spawn just north of Hansa City
Changed to area just south og Oslo City - to make it
more frindly for low lvl's. Changed a warlock spawn nearby
and replaced it with Tarantula.
Added a new Morgatorh spawn fra to the 
north-west (close to Bergen, not finished btw.).
Worked on some areas by giving them more details
to the lanscape.
Fixed 18 minor bugs.
Fixed a flaw in some quest scripts.
Added some NPC's to Stavanger City and Skjold City.
[COLOR=Red]v2.4[/COLOR]
Changed abit around the map including existing areas.
Added new land which i was planning to finish, but
that is now up to you.
Small bug fixes.
Removed several unused chests.
Fixed an unwalkable mountain due to tile-error.
Extended the Morgaroth spawn to the far north-west.
Change an ugly demon demon spawn one level under ground in the west
to a more realistic look.
Removed and edit a Black Knight spawn one level under ground,
north-west of dragon mountain.
Updated Undercity abit.
New boats added and traveling paths fixed and working. (with TFS 0.2)
Skjold City completed (may need some details and NPC)
Havna City (furtherst south) modified a bit, far from completion
though.
North-west corner of Oslo City modified to make things a little
less squary (it's still too squary, i know, but i don't care!)
NOTE: this is a 8.21 map)
_______________________________________________________________________________

Downloads [current version available: v2.4]
Map: Changes made: v2.4
Speedyshare
Uploaded.to
NPC's: Changes made: v2.32
Speedyshare
Rapidshare
Actions and quests: Changes made: v2.32
Speedyshare
Rapidshare
Monsters: No changes
Speedyshare
_______________________________________________________________________________

Add this to ur mapeditor: Changes made: v2.32
Code:
<creature looktype="140" name="Alice" type="npc"/>
<creature looktype="140" name="Deruno" type="npc"/>
<creature looktype="140" name="Eryn" type="npc"/>
<creature looktype="140" name="Riona" type="npc"/>
<creature looktype="140" name="The Forgotten King" type="npc"/>
<creature looktype="140" name="Tyoric" type="npc"/>
<creature looktype="140" name="Frank" type="npc"/>
<creature looktype="140" name="Mary" type="npc"/>
<creature looktype="140" name="Kate" type="npc"/>
<creature looktype="140" name="Thomas" type="npc"/>
<creature looktype="140" name="Varkhal" type="npc"/>
<creature looktype="140" name="Cityguard" type="npc"/>
<creature looktype="140" name="Lola" type="npc"/>
<creature looktype="140" name="Billy" type="npc"/>
<creature looktype="140" name="Sonja" type="npc"/>
<creature looktype="140" name="Donald" type="npc"/>
<creature looktype="140" name="Timral" type="npc"/>
<creature looktype="140" name="Dimral" type="npc"/>
<creature looktype="140" name="Arnold" type="npc"/>
<creature looktype="140" name="Felipe" type="npc"/>
<creature looktype="140" name="Nimral" type="npc"/>
<creature looktype="140" name="Krimral" type="npc"/>
 

Attachments

Last edited by a moderator:
Nice Map 10/10

Imma Use This Map For My Server...

Thanks........!!!!!!!

Kind Regards.
 
Mapupdate release v2.1
Added some new areas, finished some unfinished ones.Fixed alot of bugs and changed existing areas..
Hopefully for the better..
Enjoy this v2.1 release..
Attachment include map, npc's,quests..
(note:quests and npc's are as fas as i know only working on TFS 0.2 Mystic Spirit)
 
Add this to ur mapeditor:
Code:
<creature looktype="140" name="Alice" type="npc"/>
<creature looktype="140" name="Deruno" type="npc"/>
<creature looktype="140" name="Eryn" type="npc"/>
<creature looktype="140" name="Riona" type="npc"/>
<creature looktype="140" name="The Forgotten King" type="npc"/>
<creature looktype="140" name="Tyoric" type="npc"/>
<creature looktype="140" name="Frank" type="npc"/>
<creature looktype="140" name="Mary" type="npc"/>
<creature looktype="140" name="Kate" type="npc"/>
<creature looktype="140" name="Thomas" type="npc"/>
<creature looktype="140" name="Varkhal" type="npc"/>
<creature looktype="140" name="Cityguard" type="npc"/>
<creature looktype="140" name="Lola" type="npc"/>
<creature looktype="140" name="Billy" type="npc"/>
<creature looktype="140" name="Sonja" type="npc"/>
<creature looktype="140" name="Donald" type="npc"/>
<creature looktype="140" name="Timral" type="npc"/>
<creature looktype="140" name="Dimral" type="npc"/>
<creature looktype="140" name="Arnold" type="npc"/>
<creature looktype="140" name="Felipe" type="npc"/>
<creature looktype="140" name="Nimral" type="npc"/>

I dont understand what u mean with "add to your map editor".. maybe I sound kinda noob but I'm new in these things :p.. can u explain it to me? (what to do)


edit; and can u please post your monsters? because mines are incomplete
 
Last edited:
@Up,

You place that in the creatures.xml file in your mapeditor.

and Yes, I would like to know where to get a working "Monster" folder.
 
I'd like to see an update with a boot so the people don't need to walk that much for reaching the hunting places :D can u make it?
 
Gullfisk, can you also please post the raid which means to spawn in the raid area?
 
Gullfisk,
what monsters pack are you useing...
lots of missing unspawnable monsters on mine lol.
 
-not to flame-

Please also add some more quests :p there is only 1, annhilator :p however, the map rox :p
there's annhi,orsh anni, hydra, dragon lord,demon quests
and 9 solo quests atm.
im currently working on finishing the deku tree quests and spirit temple
quests along with fire temple.. will update the map along with more
quests a soon as i finish them. (will take some days)
Gullfisk, can you also please post the raid which means to spawn in the raid area?
There are none atm. haven't configured the file yet. This can easily be fixed on your own. Raid arena is located -3 floors under oslo city(main city)
Gullfisk,
what monsters pack are you useing...
lots of missing unspawnable monsters on mine lol.

http://otland.net/f83/monster-pack-8-22-a-11284/
and
http://otland.net/f83/zeriiklers-monster-pack-8-22-a-11330/
 
there's annhi,orsh anni, hydra, dragon lord,demon quests
and 9 solo quests atm.
im currently working on finishing the deku tree quests and spirit temple
quests along with fire temple.. will update the map along with more
quests a soon as i finish them. (will take some days)

Where are those quests? the only one I found was annhi+ some chests that doesn't work like this on the pic :S

ot.jpg
 
@up.. that is the deku tree quests.. it's not completed yet..
if you use simone, dunno about RME cuz i don't use it, but press "View" "Windows" "Unique/Actionid list" in that list you can easily located all quests added to the map..
note! theres usually a 'sign' infront of the quests entrance..
ill add a little note with cords to quests etc later..
 
I dont have the Mary NPC. And i've got an error: Monsters: deserializeSpells Effect type effect do not exist. I'm using the http://otland.net/f83/monster-pack-8-22-a-11284/ . If somebody can give me working mogsters with verminor and the mary apc will be gr8 :). Greetz

there are no npc on the map named mary..
about the effect error, i believe there was some,yet,not added effect, which some of the geo-elementals
had in their attack attributes..
 
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