Witam
jest to kawałek kodu npc addon
outfit_female = 252, outfit_male = 251, addon = 2, storageID = 10042})
oto chodzi ze myślałem ze te storageID zapisuje ludziom addony
miałem błąd na bazie i musiałem usunąć wszystkie strongID chciałem zachować addony wiec dałem takie zapytanie
da sie taki skrypt zrobić ?
jest to kawałek kodu npc addon
outfit_female = 136, outfit_male = 128, addon = 1, storageID = 10001})local outfit_node = keywordHandler:addKeyword({'first citizen addon'}, playerBuyAddonNPC, {premium = true, cost = 0, items = {{5878,100}}, outfit_female = 136, outfit_male = 128, addon = 1, storageID = 10001})
outfit_node:addChildKeywordNode(yesNode)
outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second citizen addon'}, playerBuyAddonNPC, {premium = true, cost = 0, items = {{5890,100}, {5902,50}, {2480,1}}, outfit_female = 136, outfit_male = 128, addon = 2, storageID = 10002})
outfit_node:addChildKeywordNode(yesNode)
outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'first hunter addon'}, playerBuyAddonNPC, {premium = true, cost = 0, items = {{5875,1}}, outfit_female = 137, outfit_male = 129, addon = 1, storageID = 10003})
outfit_node:addChildKeywordNode(yesNode)
outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'second hunter addon'}, playerBuyAddonNPC, {premium = true, cost = 0, items = {{5876,100}, {5947,1}, {2195,5}, {2487,1}, {2516,1}, {2462,1}, {5948,100}}, outfit_female = 137, outfit_male = 129, addon = 2, storageID = 10004})
outfit_node:addChildKeywordNode(yesNode)
outfit_node:addChildKeywordNode(noNode)
local outfit_node = keywordHandler:addKeyword({'first mage addon'}, playerBuyAddonNPC, {premium = true, cost = 0, items = {{2182,1}, {2186,1}, {2185,1}, {8911,1}, {2181,1}, {2183,1}, {2190,1}, {2191,1}, {2188,1}, {8921,1}, {2189,1}, {2187,1}, {2392,30}, {5809,1}, {2193,20}}, outfit_female = 138, outfit_male = 130, addon = 1, storageID = 10005})
outfit_node:addChildKeywordNode(yesNode)
outfit_node:addChildKeywordNode(noNode)
outfit_female = 252, outfit_male = 251, addon = 2, storageID = 10042})
oto chodzi ze myślałem ze te storageID zapisuje ludziom addony
miałem błąd na bazie i musiałem usunąć wszystkie strongID chciałem zachować addony wiec dałem takie zapytanie
ale strong id zostało w bazie a addony ludzie stracili i nie mogą zrobić je ponownie . Jeśli maja strongID w bazie od addona którego imali to da się ich addony uratować tak żeby skrypt sprawdzał strongID czy postać ma i jeśli ma to nadawał im addonDELETE FROM `player_storage` WHERE `key`
!= 11520 AND `key`
!= 11551 AND `key`
!= 10001 AND `key`
!= 10002 AND `key`
!= 10003 AND `key`
!= 10004 AND `key`
!= 10005 AND `key`
!= 10006 AND `key`
!= 10007 AND `key`
!= 10008 AND `key`
!= 10009 AND `key`
!= 10010 AND `key`
!= 10012 AND `key`
!= 10013 AND `key`
!= 10014 AND `key`
!= 10015 AND `key`
!= 10016 AND `key`
!= 10017 AND `key`
!= 10018 AND `key`
!= 10019 AND `key`
!= 10020 AND `key`
!= 10021 AND `key`
!= 10022 AND `key`
!= 10023 AND `key`
!= 10024 AND `key`
!= 10025 AND `key`
!= 10026 AND `key`
!= 10027 AND `key`
!= 10028 AND `key`
!= 10029 AND `key`
!= 10030 AND `key`
!= 10031 AND `key`
!= 10032 AND `key`
!= 10033 AND `key`
!= 10034 AND `key`
!= 10035 AND `key`
!= 10036 AND `key`
!= 10037 AND `key`
!= 10038 AND `key`
!= 10039 AND `key`
!= 10040 AND `key`
!= 10041 AND `key`
!= 10042
da sie taki skrypt zrobić ?