samuel157
/root
- Joined
- Mar 19, 2010
- Messages
- 447
- Solutions
- 3
- Reaction score
- 49
- Location
- São Paulo, Brazil
- GitHub
- Samuel10M
[Warning - Monsters::loadMonster] Cannot load monster (Monstrengo) file (data/monster/Unknown/Monstrengo.xml).
Line: 64, Info: Extra content at the end of the document
Line: 64, Info: Extra content at the end of the document
XML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Monstrengo" nameDescription="Monstrengo" race="blood" experience="666" speed="999" manacost="0">
<health now="100" max="100"/>
<look type="12" head="94" body="114" legs="79" feet="0" corpse="5527"/>
<targetchange interval="" chance="1000000000"/>
<strategy attack="1000000000" defense="1000000000"/>
<flags>
<flag summonable="0"/>
<flag skull="5"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="0"/>
<flag staticattack="0"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="" min="-1000000000" max="-1000000000"/>
<attack name="firecondition" interval="1000" chance="1000000000" range="100" min="-1000000000" max="-1000000000">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="yellowspark"/>
</attack>
<attack name="death" interval="1000" chance="1000000000" radius="100" target="100" min="-1000000000" max="-1000000000">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="speed" interval="1000" chance="1000000000 radius="100" target="100" speedchange="-1000000000" duration="10000">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="strength" interval="1000" chance="1000000000" radius="100" target="100" min="-1000000000" max="-1000000000">
<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="firefield" interval="1000" chance="1000000000" radius="100" target="100">
<attribute key="areaEffect" value="explosion"/>
</attack>
<attack name="fire" interval="1000" chance="-8000" range="100" radius="100" target="100" min="-1000000000" max="-1000000000">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="fire" interval="1000" chance="1000000000" range="100" radius="100" target="100" min="-1000000000" max="-1000000000">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="fire" interval="1000" chance="1000000000" range="100" radius="100" target="1" min="-1000000000" max="-1000000000">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="manadrain" interval="1000" chance="1000000000" radius="100" target="100" min="-1000000000" max="-1000000000">
<attribute key="areaEffect" value="energyarea"/>
</attack>
<attack name="energy" interval="1000" chance="1000000000" length="100" spread="100" min="-1000000000" max="-1000000000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="poisoncondition" interval="1000" chance="1000000000" length="100" spread="100" min="-1000000000" max="-1000000000">
<attribute key="areaEffect" value="greenspark"/>
</attack>
<attack name="lifedrain" interval="1000" chance="1000000000" radius="100" target="100" min="-1000000000" max="-1000000000">
<attribute key="areaEffect" value="greenshimmer"/>
</attack>
</attacks>
<defenses armor="10000" defense="10000">
<defense name="healing" interval="1000" chance="1000000" min="1000000000" max="1000000000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="2000" chance="1000000" speedchange="1000" duration="100000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="100"/>
<immunity energy="100"/>
<immunity fire="100"/>
<immunity poison="100"/>
<immunity lifedrain="100"/>
<immunity paralyze="100"/>
<immunity outfit="100"/>
<immunity drunk="100"/>
<immunity invisible="100"/>
<immunity ice="100"/>
<immunity death="100"/>
<immunity holy="100"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="DESTRUCTION! TO ALL!" yell="1"/>
<voice sentence="DESTRUCTION!" yell="1"/>
<voice sentence="CHAOS!" yell="1"/>
<voice sentence="EXPLOSION SPACE!" yell="1"/>
<voice sentence="DEATH TO ALL!" yell="1"/>
</voices>
<loot capacity="5000">
<item id="2157" countmax="100" chance="1000000000"/>
<item id="9971" countmax="100" chance="1000000000"/>
<item id="2159" countmax="100" chance="1000000000"/>
</loot>
</monster>