Yes they are located in the storage values in a reserved range, https://github.com/otland/forgottenserver/blob/master/src/player.cpp#L756-L769
They are then saved to the database once the player is saved.
Since they are in a certain range you have to look at when the integer will be, ex 6000 + outfit id or something.
I am really noob and do not understand a thing of what u said .-.
In that case do some reserach insted and hopefully learn something while you are doing it.
https://github.com/otland/forgottenserver/blob/master/src/player.cpp#L3864
https://github.com/otland/forgottenserver/blob/master/src/const.h#L528-L529
That should get you going.
I need a teacher to learn this things that i have NO IDEA how works.
Thanks for all but a noob cant learn this kind of stuff from nowhere. This codes are NOT for newbies.
If some good sould could explain me better, i would be gratefull.
Thanks.