Hey, when I used 0.2.6 and the newest rev files, the server randomly went from 0-10% CPU usage to 50% for a very long time, and just sometimes it decided to go back to normal, but that was very rare. It happens when a lot of people are online, but also when it already starts it doesn't matter whethere there are 80 players online or 30, however when I used 0.2.5 I've not received that bug yet, and my uptime is now
Online
Players: 80/100
Uptime: 1d 6h 49m 12s.
You should look into the revnetsys as that was added in 0.2.6 and not 0.2.5 so there's a pretty good chance that's what causing the problem.
--Acid
Online
Players: 80/100
Uptime: 1d 6h 49m 12s.
You should look into the revnetsys as that was added in 0.2.6 and not 0.2.5 so there's a pretty good chance that's what causing the problem.
--Acid