I saw this pretty late acually, but just want to let u know Red.
This is what u written in the update-teaser.
Super Paladins:
- What was increased? We didn't really like the idea of -40% on the Devileye. Therefore, it was completely removed!
This is what the devileye says in-game, and because I still miss alot on monsters it looks like it also still works like -40%.
08:07 You see the devileye (Range:5, Atk +90).
It can only be wielded properly by players of level 100 or higher.
It weighs 55.00 oz.
Hit or miss, name of the game. -40% hit chance, +90 attack!
I don't know if this is ment to be like this, but well.
Pira
This is what u written in the update-teaser.
Super Paladins:
- What was increased? We didn't really like the idea of -40% on the Devileye. Therefore, it was completely removed!
This is what the devileye says in-game, and because I still miss alot on monsters it looks like it also still works like -40%.
08:07 You see the devileye (Range:5, Atk +90).
It can only be wielded properly by players of level 100 or higher.
It weighs 55.00 oz.
Hit or miss, name of the game. -40% hit chance, +90 attack!
I don't know if this is ment to be like this, but well.
Pira