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accumulating paralyze and poison

Exiled Pain

Fervid Learner
Joined
Jan 8, 2008
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Sup as most of you know, with the lattest tibia versions and also TFS versions. Some issues come at hand and I would like to request if anyone knows how to remove this, from source even.. I would be greatly thankfull..

If you get paralyze by one player = 1 utani hur (or whatever toremove it) but if you get shoot by 4 paralyze runes = 4 utani hurs to remove... the same goes for poison.. so can this be removed so it's not this way? and how..

And now that we are at it... can it be possible to remove the safety to make it like old time tibia, when runes could be shoot with out having to stop (this was vital for fast pase servers when highlvls could catch anyone "topspeed") now most of the sorcerers/druids.. become bloquers cause they have to stop to shoot, even when they are hunting...no problem for higherlvl sorc with cool powers, but for low lvl ones even trying to hunt..well.. this kind of suck a lot.. don't want fast attack... thats another thing.. just would like if players could shoot regular speed runes, without having to stop when doing so..

Will apreciate the help.. now that many out there would like to have an option for this to be remove or an ON/OFF thingy
 
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