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Lua Adding custom exhoust to potions [TFS 1.3]

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Feb 16, 2017
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Hey, I did search whole forum for this but idk...
Can someone help me to add cooldown storage to potion's script or change that I can use potion and cast rune at the same time? [TFS 1.3]
Becouse sometimes potions cant be used for like 2s idk why. ( I did remove os.time check in player.cpp )

My config.lua: (Its set to 1000, becouse when I changed to 100 I can use like 10 potions/s)
timeBetweenActions = 1000
timeBetweenExActions = 1000

My potions.lua:

Lua:
local berserk = Condition(CONDITION_ATTRIBUTES)
berserk:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000)
berserk:setParameter(CONDITION_PARAM_SKILL_MELEE, 15)
berserk:setParameter(CONDITION_PARAM_SKILL_SHIELD, -25)
berserk:setParameter(CONDITION_PARAM_BUFF_SPELL, true)

local mastermind = Condition(CONDITION_ATTRIBUTES)
mastermind:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000)
mastermind:setParameter(CONDITION_PARAM_STAT_MAGICPOINTS, 5)
mastermind:setParameter(CONDITION_PARAM_BUFF_SPELL, true)

local bullseye = Condition(CONDITION_ATTRIBUTES)
bullseye:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000)
bullseye:setParameter(CONDITION_PARAM_SKILL_DISTANCE, 15)
bullseye:setParameter(CONDITION_PARAM_SKILL_SHIELD, -20)
bullseye:setParameter(CONDITION_PARAM_BUFF_SPELL, true)

local potions = {
    [6558] = { -- concentrated demonic blood
        transform = {7588, 7589},
        effect = CONST_ME_DRAWBLOOD
    },
    [7439] = { -- berserk potion
        condition = berserk,
        vocations = {4, 8},
        effect = CONST_ME_MAGIC_RED,
        description = "Only knights may drink this potion.",
        text = "You feel stronger."
    },
    [7440] = { -- mastermind potion
        condition = mastermind,
        vocations = {1, 2, 5, 6},
        effect = CONST_ME_MAGIC_BLUE,
        description = "Only sorcerers and druids may drink this potion.",
        text = "You feel smarter."
        },
    [7443] = { -- bullseye potion
        condition = bullseye,
        vocations = {3, 7},
        effect = CONST_ME_MAGIC_GREEN,
        description = "Only paladins may drink this potion.",
        text = "You feel more accurate."
    },
    [7588] = { -- strong health potion
        health = {350, 500},
        level = 50,
        flask = 7634,
        description = "Level 50 or above may drink this fluid."
    },
    [7589] = { -- strong mana potion
        mana = {160, 260},
        level = 50,
        flask = 7634,
        description = "Level 50 or above may drink this fluid."
    },
    [7590] = { -- great mana potion
        mana = {235, 390},
        level = 100,
        flask = 7635,
        description = "Level 100 or above may drink this fluid."
    },
    [7591] = { -- great health potion
        health = {640, 860},
        level = 100,
        flask = 7635,
        description = "Level 100 or above may drink this fluid."
    },
    [7618] = { -- health potion
        health = {160, 230},
        flask = 7636
    },
    [7620] = { -- mana potion
        mana = {100, 160},
        flask = 7636
    },
    [8472] = { -- great spirit potion
        health = {260, 520},
        mana = {130, 260},
        vocations = {3, 7},
        level = 100,
        flask = 7635,
        description = "Only paladins of level 100 or above may drink this fluid."
    },
    [8473] = { -- ultimate health potion
        health = {820, 1060},
        vocations = {4, 8},
        level = 200,
        flask = 7635,
        description = "Only knights of level 200 or above may drink this fluid."
    },
    [8474] = { -- antidote potion
        antidote = true,
        flask = 7636,
    },
    [8704] = { -- small health potion
        health = {80, 120},
        flask = 7636,
    },
    [26029] = { -- ultimate mana potion
        mana = {530, 720},
        vocations = {1, 2, 5, 6},
        level = 200,
        flask = 7635,
        description = "Only druids and sorcerers of level 200 or above may drink this fluid."
    },
    [26030] = { -- ultimate spirit potion
        health = {620, 670},
        mana = {250, 400},
        vocations = {3, 7},
        level = 200,
        flask = 7635,
        description = "Only paladins of level 200 or above may drink this fluid."
    },
    [26031] = { -- supreme health potion
        health = {970, 1250},
        vocations = {4, 8},
        level = 300,
        flask = 7635,
        description = "Only knights of level 300 or above may drink this fluid."
    }
}

function onUse(player, item, fromPosition, target, toPosition, isHotkey)
    if type(target) == "userdata" and not target:isPlayer() then
        return false
    end

    local potion = potions[item:getId()]
    if potion.level and player:getLevel() < potion.level or potion.vocations and not table.contains(potion.vocations, player:getVocation():getId()) then
        player:say(potion.description, TALKTYPE_MONSTER_SAY)
        return true
    end

    if potion.condition then
        player:addCondition(potion.condition)
        player:say(potion.text, TALKTYPE_MONSTER_SAY)
        player:getPosition():sendMagicEffect(potion.effect)
    elseif potion.transform then
        local reward = potion.transform[math.random(#potion.transform)]
        if fromPosition.x == CONTAINER_POSITION then
            local targetContainer = Container(item:getParent().uid)
            targetContainer:addItem(reward, 1)
        else
            Game.createItem(reward, 1, fromPosition)
        end
        item:getPosition():sendMagicEffect(potion.effect)
        item:remove(1)
        return true
    else
        if potion.health then
            doTargetCombat(0, target, COMBAT_HEALING, potion.health[1], potion.health[2])
        end

        if potion.mana then
            doTargetCombat(0, target, COMBAT_MANADRAIN, potion.mana[1], potion.mana[2])
        end

        if potion.antidote then
            target:removeCondition(CONDITION_POISON)
        end

        player:addAchievementProgress("Potion Addict", 100000)
        target:say("Aaaah...", TALKTYPE_MONSTER_SAY)
        target:getPosition():sendMagicEffect(CONST_ME_MAGIC_BLUE)
    end

    if not configManager.getBoolean(configKeys.REMOVE_POTION_CHARGES) then
        return true
    end

    item:remove(1)
    return true
end

Much love for help <3
 
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