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All players on screen gain experience on monster death.

InsaneMatthew

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Hello, I am new to otland although certainly not to tibia or playing ots. Im kinda tired of alot of the ots that are running that dont have much effort put into them and as such I am working on a remake of OTMadness for 10.90 I am using
[10.90 + Cast] Tfs 1.2 (custom modifications) + Reward Chest" by Lundrial.
Ive got alot of great ideas for what I want to do and plenty of time to put them into effect im just lacking the knowledge of scripting with lua. Im not sure if this is how i should go about this but I figured I would give it a shot. I would appreciate any help trying to create this script.
I want it to give a certain amount of experience to every player on the screen with a monster when it dies IF they are within a certain level range. Regardless of if they attack it.
 
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